Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik

IL-2 Sturmovik The famous combat flight simulator.

Reply
 
Thread Tools Display Modes
  #1  
Old 03-21-2011, 01:32 PM
nearmiss nearmiss is offline
Global Moderator
 
Join Date: Dec 2007
Posts: 1,687
Default

The sky is falling... or is it me.

Regardless, the deed is done. Whining and questionable chit chat isn't going to change a thing. Hooray! Hooray! the BOB COD is days away.

I remember looking at those shorelines with the movement of the surf several years back. We were all excited at the news, and that has been five or more years ago.

Give me and everyone else a break.

Rejoice, we are getting an updated WW2 air combat flight simulator. Oleg hasn't taken the easy route to the console and dumped on PC users.

Wings of Prey isn't bad, it just isn't an IL2 or COD quality product. What if Oleg had decided to build console appps only in the future. I say our genre of simulation game would be a thing of the past, unless you want to fly jets.

Oleg is very competent and has excellent techie staff members. The COD will be the benchmark sim upon release (as is) and it will progress beyond that.

Come on get happy, we are going to have a ton of enjoyment with the COD.

I can just visualize taking off from Biggin Hill with a team of rowdies to take on the Luftwaffe over dover.

Last edited by nearmiss; 03-21-2011 at 01:35 PM.
Reply With Quote
  #2  
Old 03-21-2011, 01:59 PM
Insuber Insuber is offline
Approved Member
 
Join Date: Oct 2007
Location: Paris - France
Posts: 1,406
Default

10 days left, and counting !!! My one-oh-niner will rip apart your spitfeuer Nearmiss !!! I just can't wait that moment mate !!!
Reply With Quote
  #3  
Old 03-21-2011, 02:04 PM
Biggs Biggs is offline
Approved Member
 
Join Date: Feb 2008
Location: United States
Posts: 351
Default

^well said nearmiss...

and in the spirit of getting happy, I thought id share this...

the other day whilst reading all these threads about technical "issues/non-issues" and "release date madness" I paused to think about the game on a whole... and I realized something.

For the first time I will fly the planes in the game just to purely fly them... I've never done that with the old IL2 or any of the expansions. I've always had to have a combat mission set up... the act of just flying was never really enough... But this game I feel will be so detailed and have so much character with each plane that I will surely find myself just "taking one up" and enjoy the view and the experience.

just like the vid a couple weeks back... a tigermoth in the evening sky... i cant wait.

I have a feeling this game will mean more to me than IL2 ever did.

Last edited by Biggs; 03-21-2011 at 02:06 PM.
Reply With Quote
  #4  
Old 03-21-2011, 02:19 PM
nearmiss nearmiss is offline
Global Moderator
 
Join Date: Dec 2007
Posts: 1,687
Default

Quote:
Originally Posted by Biggs View Post
^well said nearmiss...

and in the spirit of getting happy, I thought id share this...

the other day whilst reading all these threads about technical "issues/non-issues" and "release date madness" I paused to think about the game on a whole... and I realized something.

For the first time I will fly the planes in the game just to purely fly them... I've never done that with the old IL2 or any of the expansions. I've always had to have a combat mission set up... the act of just flying was never really enough... But this game I feel will be so detailed and have so much character with each plane that I will surely find myself just "taking one up" and enjoy the view and the experience.

just like the vid a couple weeks back... a tigermoth in the evening sky... i cant wait.

I have a feeling this game will mean more to me than IL2 ever did.
I've always enjoyed the offline game the most. I can't tell you how many times I would play the scenario through in outside views, in AI mode just to watch the combat action I'd setup in a mission.

This kind of enjoyment will take a quantum leap with all the great visuals and new FMB tools.
Reply With Quote
  #5  
Old 03-21-2011, 02:19 PM
David Hayward David Hayward is offline
Approved Member
 
Join Date: Dec 2010
Posts: 1,183
Default

I feel bad for the Brits who buy this game. Imagine the disappointment when they take their Spit for a ride over their house and realize that Oleg didn't get the colour (sp?) right? I would be crushed.
Reply With Quote
  #6  
Old 03-21-2011, 02:27 PM
Biggs Biggs is offline
Approved Member
 
Join Date: Feb 2008
Location: United States
Posts: 351
Default

Quote:
Originally Posted by David Hayward View Post
I feel bad for the Brits who buy this game. Imagine the disappointment when they take their Spit for a ride over their house and realize that Oleg didn't get the colour (sp?) right? I would be crushed.
Id just be interested to see if its even there at all... my grandparents had a house about 2-3 miles south east of Biggin hill... surprisingly enough i didn't find out about this interesting fact until about a year ago!

My mom was like oh yeah "we used to hear the hurricane and spitfire fly around every year for the memorial flight... unmistakable engine sound".....

And my Fathers parents lived in Sevenoaks not that much further away!

UGH so jealous!

Last edited by Biggs; 03-21-2011 at 02:34 PM.
Reply With Quote
  #7  
Old 03-21-2011, 04:04 PM
Richie's Avatar
Richie Richie is offline
Approved Member
 
Join Date: Nov 2007
Posts: 1,450
Default

Has anyone heard of Canon, Captain Farrel, Foobar ect. Who cares what the stock skins look like. I'm sure in a few weeks we will have a load of new custom ones to pick from.
Reply With Quote
  #8  
Old 03-21-2011, 04:07 PM
Tree_UK
Guest
 
Posts: n/a
Default

Quote:
Originally Posted by Richie View Post
Has anyone heard of Canon, Captain Farrel, Foobar ect. Who cares what the stock skins look like. I'm sure in a few weeks we will have a load of new custom ones to pick from.
It will be great to see some proper weathered planes, the weathering built into CLOD is very basic.
Reply With Quote
  #9  
Old 03-21-2011, 08:10 PM
Richie's Avatar
Richie Richie is offline
Approved Member
 
Join Date: Nov 2007
Posts: 1,450
Default

Quote:
Originally Posted by Tree_UK View Post
It will be great to see some proper weathered planes, the weathering built into CLOD is very basic.

Well you and I know Tree what a fantastic job those three people do so like I say as soon as some nice skins are available I'm sure I'll never look at any of the stock ones again just like with IL-2
Reply With Quote
  #10  
Old 03-21-2011, 04:08 PM
Blackdog_kt Blackdog_kt is offline
Approved Member
 
Join Date: Jan 2008
Posts: 2,715
Default

Quote:
Originally Posted by whatnot View Post
I admire your passion for proving that CoD will be out of date upon release and that anyone else doesn't know what the hell they're talking about except you and are therefore insult-worthy.

But could we wrap this up and move on to other things as I doubt that this subject will ever resolve itself on it's own momentum.



One thing I haven't got an answer to from anyone is that were WW2 bombers configurable on releasing their bomb load? Delay between release and how many were released on one pickle?
Depends on the bomber and the bomb-sight controls i'd guess. It was possible to set delay between bombs or drop them all in a single salvo in B-17s and other aircraft using the Norden bombsight, i don't know how it works with the ones we'll get in CoD however.


Quote:
Originally Posted by Heliocon View Post

@blackdog - stop making stupid assumptions, they are wrong. Dont just believe what he says because he says it, go look at the link. He doesnt know what he is talking about. As of February 2011, I just went through the top 1/3 of the list of GPUs by market share and tallied up all the dx11 gpus which currently according to my calculator = 30.06% of total market share (+- 2% margin of error if you want to be technical). I would also like to say I was wrong about the intel gpus as it has a 1.6% market share but it is down .12% since last month.
-again, out of the 15 fastest growing cards in % market share, 14 of them are DX11 cards, which is the only of the segment that is growing because currently both dx10 and dx9 are losing market share rapidly.

In any case your optimistic number of 20% 3 months from now is obviously not accurate because right now its at 30%... fail again

Also DX11 runs many tasks more efficiently then dx10 but it also helps alot with multithreaded processes interms of removing bottlenecks with allocating rescources and syncing etc. Personally I dont know enough of the specific details of how the delegation works though to go into detail.
Until you manage to reply to people who don't share your opinion in a manner that doesn't include the words "stupid", "idiot" or other similar ones, the most valid reply you will be receiving in the near future if you keep this up is people telling you "haha, you're still not getting it yet" because you are getting on their nerves. Just lighten up a little bit.

I don't necessarily disagree with what you post because i don't go about searching for DX11 GPU market shares. Which is the crux of the matter really, the vast majority of potential customers doesn't share your care for this to the extent that you do. For most of us here it's about the aircraft first and foremost. It's all fine and dandy to have your opinion, just realize that it won't be shared by everyone and you won't convince anybody by calling them names, it's more likely to have the exact opposite effect.

All we've been saying is this:

Quote:
Originally Posted by Friendly_flyer View Post
You know, there are other limits that DX11 to push. Just because DX11 may or may not be included does not mean that the sim does not push technical limits. Accusing people of being liars is rather bad form.
...to which you respond with "don't be an idiot making assumptions". Then, someone comes along and corrects the data you based your assessment of our supposed idiocy on, a correction which you accepted. Ergo, self-contradiction comedy.
Do yourself and all of us a favor favor, press the "preview post" once in a while and read what you are about to post before actually submitting it, it will help make you a more likeable person overall


Quote:
Originally Posted by Tree_UK View Post
Again your completely missing the point, Its not just about how the game will look, If DX11 had been implemented into the game successfully it would allow the game to run a hell of a lot better, features would most likely not have been dropped and Oleg wouldn't have had to spend so much time 'optimising' in order to get a playable FPS. Why do you think that the dev's are going to revisit the DX11 problem, it simply because it will most likely allow them to implement all those features that they first impressed us with in early interviews.
I don't disagree that DX11 will bring some performance gains to the table. On the other hand, it doesn't make sense to base the entire game on a technology that's neither stable nor used by the majority of potential customers. Imagine this:

"Hey guys, we finally have dynamic weather and a dynamic campaign, but only the 5/10/20% of you that have DX11 GPUs will be able to use it"

First of all, it doesn't make sense from a marketing standpoint. Second, queue whinning about how "they failed to implement proper multi-core CPU support, if it needs a DX11 GPU so much it must be true!"

All we are saying is that it makes sense from a financial standpoint to work on something that can be used by the majority of potential customers first, before getting to work on something that's not used by the majority yet. Adding those features as DX11-only would only serve to divide the community into playing two different games on the same engine. The way things are with the global economy, a lot of us have seen our disposable income decrease. I'm not getting a DX11 card until i can get something really good for under 180 Euros, many people are also thinking along similar lines and let's not forget that this game is also marketed to Russia, where wages might be even lower. It just doesn't make sense to only produce stuff for the minority that has the latest and greatest, they're going to wait until everyone else can catch up, that's all
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 10:09 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.