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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 03-21-2011, 12:16 AM
Heliocon Heliocon is offline
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Originally Posted by kalimba View Post
But at this point, we have to admit that what we have seen so far from COD are really bits and pieces...Even the video was made at medium settings with many features turned off...from a Beta version...
And it is very possible that the control pannels are also from a Beta version excluding many "hidden" features available in future updates...
And yes Oleg implemented some DX11 features but was disapointed by the results...So he's holding back for now...
To conclude my taughts, I would say that we are soooooooooooooo speculating about sooooooooooooo many aspects of COD that , though it is interesting to see how some of us forsee this project, as the maker of this video said, we will probably all be very happy with COD at release, and even more happier in few months from now...

SAlute !
Im not complaining, I am simply stating the facts as the devs have said themselves, and to say the game pushes the limits of tech and such when it will be released this month is a lie. Thats all I said, its a lie because it uses an outdated engine. That doesnt mean it will look bad, just that it will not be fully up to date graphics, and therefore to say it is the best thing since sliced bread and has the best graphics possible is simply not true.
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  #2  
Old 03-21-2011, 12:55 AM
Skoshi Tiger Skoshi Tiger is offline
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Originally Posted by Heliocon View Post
Im not complaining, I am simply stating the facts as the devs have said themselves, and to say the game pushes the limits of tech and such when it will be released this month is a lie. Thats all I said, its a lie because it uses an outdated engine. That doesnt mean it will look bad, just that it will not be fully up to date graphics, and therefore to say it is the best thing since sliced bread and has the best graphics possible is simply not true.
Heliocon,

You seem to be getting overly wound up about this.

Oleg did not make DirectX 11, it's a Microsoft product. He does not have any control over it. Oleg has stated that in the development of CoD that DirectX 11 is unstable. All he can do is submit a bug report and inform them of the issues experienced and leave it up to Microsoft to fix up their mess.

In a consumer application like this, stability is the key issue to most people. Just look at the Beta process over at DCS or ROF, (who also by the way dropped DirectX 11 development until it becomes more stable!).

Moaning and complaining and calling people liars is just not conducive to a happy community and frankly life is just too short.

If you don’t think we’ll get value for money and an up to date product, find a Combat Flight Sim that suits your needs. There must be plenty of DirectX 11 ones out there.

Cheers!
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  #3  
Old 03-21-2011, 01:03 AM
Heliocon Heliocon is offline
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Originally Posted by Skoshi Tiger View Post
Heliocon,

You seem to be getting overly wound up about this.

Oleg did not make DirectX 11, it's a Microsoft product. He does not have any control over it. Oleg has stated that in the development of CoD that DirectX 11 is unstable. All he can do is submit a bug report and inform them of the issues experienced and leave it up to Microsoft to fix up their mess.

In a consumer application like this, stability is the key issue to most people. Just look at the Beta process over at DCS or ROF, (who also by the way dropped DirectX 11 development until it becomes more stable!).

Moaning and complaining and calling people liars is just not conducive to a happy community and frankly life is just too short.

If you don’t think we’ll get value for money and an up to date product, find a Combat Flight Sim that suits your needs. There must be plenty of DirectX 11 ones out there.

Cheers!
Dude learn to fricken read, thats what forums are for. Go back a few pages and find the post I originaly responded to, or do I have to link that also because your too lazy to read before replying?
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  #4  
Old 03-21-2011, 05:18 AM
whatnot whatnot is offline
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Originally Posted by Heliocon View Post
Dude learn to fricken read, thats what forums are for. Go back a few pages and find the post I originaly responded to, or do I have to link that also because your too lazy to read before replying?
I admire your passion for proving that CoD will be out of date upon release and that anyone else doesn't know what the hell they're talking about except you and are therefore insult-worthy.

But could we wrap this up and move on to other things as I doubt that this subject will ever resolve itself on it's own momentum.



One thing I haven't got an answer to from anyone is that were WW2 bombers configurable on releasing their bomb load? Delay between release and how many were released on one pickle?
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Old 03-21-2011, 10:40 AM
Sutts Sutts is offline
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Originally Posted by whatnot View Post
I admire your passion for proving that CoD will be out of date upon release and that anyone else doesn't know what the hell they're talking about except you and are therefore insult-worthy.

But could we wrap this up and move on to other things as I doubt that this subject will ever resolve itself on it's own momentum.



One thing I haven't got an answer to from anyone is that were WW2 bombers configurable on releasing their bomb load? Delay between release and how many were released on one pickle?

Bombers like the Lanc and Halifax were very configurable in this respect so I assume most other allied types developed around the same time had similar features.

In terms of BoB era bombers I'm not sure. I saw a time team documentary recently where they dug up a BoB He111 and they pulled out a box with a clockwork mechanism with dials that enabled bomb release delay to be set for different racks.
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  #6  
Old 03-21-2011, 07:40 AM
Skoshi Tiger Skoshi Tiger is offline
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Originally Posted by Heliocon View Post
Dude learn to fricken read, thats what forums are for. Go back a few pages and find the post I originaly responded to, or do I have to link that also because your too lazy to read before replying?
Maybe you shoud refrain from using vulgar language in a forum that is 13+.

After rereading the posts basically I think you need to follow your own advice and base your arguments on sound reasoning and evidence for your points.

In several posts I have given you the opportunity to name a Combat Flight Sim that uses DirectX 11 and all those 'current edge' technologies that you read about. You haven't been able to put even one forward and yet you continue to call people liars and resort to swear words. Come on, that's just plain childish!

Matter how loudly you say the same thing over and over agin you will not change other peoples opinions unless you can back up your statements with fact.

Oleg originally said that he was going to use DirectX 11, then as its stability didn't go as planned (as with the two other recent cutting edge Combat Flight Sims ) he told us about the problems and gave us the ammended plan, and you call him a liar, I say that he is being honest.

Back to the topic at hand.

Cheers!
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  #7  
Old 03-21-2011, 08:37 AM
sallee sallee is offline
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Originally Posted by Skoshi Tiger View Post
Maybe you shoud refrain from using vulgar language in a forum that is 13+.

After rereading the posts basically I think you need to follow your own advice and base your arguments on sound reasoning and evidence for your points.

In several posts I have given you the opportunity to name a Combat Flight Sim that uses DirectX 11 and all those 'current edge' technologies that you read about. You haven't been able to put even one forward and yet you continue to call people liars and resort to swear words. Come on, that's just plain childish!

Matter how loudly you say the same thing over and over agin you will not change other peoples opinions unless you can back up your statements with fact.

Oleg originally said that he was going to use DirectX 11, then as its stability didn't go as planned (as with the two other recent cutting edge Combat Flight Sims ) he told us about the problems and gave us the ammended plan, and you call him a liar, I say that he is being honest.

Back to the topic at hand.

Cheers!
Before someone else says it, I'm wondering what he's doing on a forum that's 13+.
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  #8  
Old 03-21-2011, 09:02 AM
Tree_UK
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I think a lot of you are missing the point of what heliocon is saying here, but that wouldn't be a first. Regarding DX11 Ubisoft are still advertising the game as being DX11 so someone is certainly telling pork pies.
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  #9  
Old 03-21-2011, 09:10 AM
Matt255 Matt255 is offline
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Oleg explained why they didn't implement DX11 support yet.

If CloD would have bugged DX11 support at release, the same people who now complain that CloD won't have DX11 at release, would be the first to complain that they implemented DX11 support that doesn't work properly.

I honestly don't see the problem, better have "inferior" DX10 support now and look forward to refined DX11 features in the future.

If you really need DX11, then wait until they implemented it and play something else instead.
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  #10  
Old 03-21-2011, 12:21 PM
David Hayward David Hayward is offline
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Originally Posted by Tree_UK View Post
I think a lot of you are missing the point of what heliocon is saying here, but that wouldn't be a first. Regarding DX11 Ubisoft are still advertising the game as being DX11 so someone is certainly telling pork pies.
I haven't missed the point. He thinks that not implementing DX11 will make CoD so soul-crushingly disappointing that it will reach back in time and also make IL-2 less enjoyable to play. Am I close?
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