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7,62 Tactical action game, sequel to Brigade E5

 
 
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Old 03-10-2011, 08:09 PM
R@S R@S is offline
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Join Date: Apr 2009
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Quote:
Originally Posted by UselessHeathen View Post
I know this came up before, but i just updated to BDM1.6 and i still get the crazy "knife held in uncomfortable and dangerous way" bug. Is there some kind of fix for this?
Edit: It only happens on the Ka-Bar, SMERSH Knife, and Farbairn-Sykes Dagger. The bayonets and the Spetsnaz Knife work as intended.
it has been fixed but it wont be available until the next release, sometime mid April.

Quote:
Originally Posted by UselessHeathen View Post
Edit Again: I read earlier in this thread that R@S (whose godlike powers amaze me) has fixed the claymores to a 60 degree fragmentation spread. Has this been implemented yet or do i have to wait breathless til the next release.
I made this almost a year ago and it should be implemented. I haven't tried it much and can't say exactly how it works, but the claymore has a 60 degree shrapnel spread according to the ini files. Try setting it up and place a few mercs around, then you can see which one takes the most damage and you'll know which way to point it.

It's been a busy week, 15 new weapons has been added(the game finally has a Garand). I have fixed the HK416 and 417, they now have a folding stock.

Many new mercs has been added, only 8 left from the JA2 batch. The mechanic skill has been implemented and the repair script tweaked.

And finally, dropped enemy weapons are now worn and dirty, thanks to Xelat and Dancer
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