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#1
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Tracers in COD are very good and , by experts opinions, very close to reality. BUT: Also by experts opinions and members observations, one thing should be modified to make them prefect, and that would be to make them " string-like" or thinner, or "less fat", as you wish, for day time , and keep them as they are now, for night time ? If everyone agrees with that conclusion, that would put a final rest to this debate !!! ![]() Good night! |
#2
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/debate |
#3
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On our test fire exercise in training while waiting for my turn, i kept watching how each time the gun was fired it actually kicked up dust. The firing range was on a sandy beach, every time the gun was fired it kicked up dust that then settled on the gun. Then, when the next soldier got on the gun and he fired, it would kick up the dust it had on itself, along with more from the ground. However when i actually sat on the gunner's chair, strapped myself in (you have to do that because the gun can rotate terribly fast and stop even faster, it could hurl you a good few meters across if you're not wearing the safety belt) and pressed the trigger pedal to fire, there was no amount of vibration whatsoever in what i was seeing. My gunsight picture was steady and the tracers were straight. There's so much soft tissue in our bodies to absorb the oscillations plus our eyes auto-adjust instinctively, that i only felt the movement of the gun through the tactile feeling...as far as vision is concerned everything was steady. Also, on the matter of how "fat" the tracer is Quote:
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#4
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Unfortunately, while I have a lot of shooting experience, I have virtually none with tracers. I will however chime in and say that I agree CoD's are fine as they are with the possible exception that they might be a little "fat" for daytime. All in all though, I'm going to reserve any further judgement till I have game in hand and get to see them "firsthand".
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I'm pretty much just here for comic relief. Q6600@3.02 GHz, 4gig DDR2, GTX470, Win7 64bit |
#5
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