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| Units, artifacts, spells and Pet Dragon Discussion, questions and solutions about units, artifacts, spells and Pet Dragon. | 
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 I think the only hero that lets you get a hat is Trigger. I'm fully aware of how morale works, if I didn't I would never have toted on the power of Goblins. They can reach 100% critical very easily due to +10 morale after first kill. It also makes all +crit items extremely powerful with high morale teams. I don't agree with your average damage mathematics, and I believe mine makes more sense. Quote: 
	
 So, if you had a 100% chance of doing a critical, using your formula, your average is 18+(1*30) or 48? Your base formula is still clearly wrong since you can never do more than 30 damage per hit. My method accounts for this. At 10% critical 18*(1-0.1) + 30*(0.1) = 19.2 18*(0.9) + 3 = 19.2 16.2 + 3 = 19.2 At 100% critical 18*(1-1) + 30*(1) = 30. 18*(0) + 30 = 30 0 + 30 = 30 Back to voice, Voice of the Dragon costs a LOT of runes, and as I have stated many times, Dragons just don't really do a lot of damage. They are very tanky though, have shoot-through no-retaliation hits, and some no-retaliations abilities, but all in all they just aren't crazy damage dealers compared to the other units I have access to. I just find myself never having enough runes to get all the abilities I want and Voice of the Dragon. I suppose that is the ONE saving grace of being a Paladin Class, but I rarely play Paladins.  | 
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			Bwah? Yeah I totally biffed the math there. I normally think of it as Base Damage + Bonus from crit * chance, so a paladin would do 18 base and 30 on crit, bonus of 12, so 10% of 12 is 1.2 = 19.2. 
		
		
		
		
		
		
		
		
			I'm not sure what happened up there. I do disagree on damage of dragons though. Well, of Red, black, and Bone dragons at least (green are kinda more utility than anything else). The base damage isn't incredible, but: 1) Their normal attack lets them hit two targets, so that's a pseudo doubling. 2) All dragons have a special attack that lets them hit 3 or more targets fairly easily. 3) All but Green dragons have after effects that do nice percentage damage to stacks. The all dragon army also has the huge advantage of not having any weak units to coddle. Just so long as you get target and Time back about 2/3rds of the way through the game so you can beat down enemies that can actually kill your dragons... Edit: Oh yeah, and for Voice, I don't prioritize it over other things unless I'm using an all dragon lineup. Then it gives a large bonus to crit, stats, and heck, 6 rage, for basically my whole army (4 out of 5 stacks). It is a lot of runes but there are few other effects in the game stronger than it. Sure beats getting a few more attack, defense or Int. Last edited by Zechnophobe; 03-02-2011 at 05:25 PM.  | 
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