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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 02-25-2011, 07:35 PM
Strike Strike is offline
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For Olegs team, and us fans...

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Old 02-25-2011, 07:44 PM
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Good Grief, that fire looks deadly! No wonder so many Hurricane pilots got horribly burned! The water looks fantastic!

I'm itching to start skinning for this!
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  #3  
Old 02-25-2011, 07:50 PM
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Pilot size looks wrong,and then you see :


Looks about the same to me!
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  #4  
Old 02-25-2011, 07:51 PM
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I think we've already covered this pilot size ground before. Oleg or Ilya stated that it was a programming issue at this point, if the pilot was the correct size it currently affects head movement for the view system. I think they said it would get fixed eventually but probably not for the release.
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Old 02-25-2011, 08:00 PM
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I'm happy to see markings with weathering today!
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Old 02-25-2011, 08:01 PM
Sutts Sutts is offline
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Gorgeous pics Oleg, thanks.

Just stand back from that first 109 formation shot - there's nothing to tell you this isn't a real aircraft. Amazing.

I like the worn camo on the non-yellow 109s. It looks like the markings get weathered along with the paint now too.

Chute looks great with nice detail around the harness attachment.

The sea does look more choppy than previous shots and very nice too.

I tend to agree with others about the 109 pilot size. I believe they have been made a bit smaller to get around problems with the pilot model clipping through the side of the fuselage when they move around. A real pilot moves according to the restrictions placed around him - canopy and fuselage sides. It must be hard to animate a computer pilot with the degree of accuracy required to avoid moving part of the body outside the aircraft.

That's my take on it anyway. I'm sure with time things can be tweaked to perfection though.
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Old 02-25-2011, 08:05 PM
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Oleg: I see some repeats of ground texture (on other screenshots).

Will every texture have the same buildings locked to it, so that we see the same farms over and over again? Or will there be variation where the buildings are not locked to certain textures?(I am not talking about towns, I assume these will be different).
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Old 02-25-2011, 08:09 PM
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Waves: we saw some incredible videos of waves a long time ago. I do not expect to see these in the initial release, but it would be good if we saw some simple waves. As yet we have not seen any waves at all in the weekly updates. Will there be waves in the initial release?
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  #9  
Old 02-25-2011, 08:27 PM
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Lovely update, the game really is looking photorealistic: those 109's are just breathtaking. Could I request a red-nosed one for another update? I'm not a Lufty fan, but I always liked red-nosed 109's....

Out of everything, to me the smoke and fire effects are the only areas that don't really look photorealistic. I'm not sure if I'm alone, but that hurri seems to be producing a hell of a lot of smoke and fire. Is that really realistic?

Great work chaps.

PS_you missed out the 7th, my Birthday, from your calendar!!!
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  #10  
Old 02-25-2011, 08:40 PM
McHilt McHilt is offline
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Quote:
Originally Posted by philip.ed View Post
Lovely update, the game really is looking photorealistic: those 109's are just breathtaking. Could I request a red-nosed one for another update? I'm not a Lufty fan, but I always liked red-nosed 109's....

Out of everything, to me the smoke and fire effects are the only areas that don't really look photorealistic. I'm not sure if I'm alone, but that hurri seems to be producing a hell of a lot of smoke and fire. Is that really realistic?

Great work chaps.

PS_you missed out the 7th, my Birthday, from your calendar!!!
Congratulations PhilipEd (little late but hell)
Haha, may I kindly add mine was 23th

Oh and you're not alone on that smoke

Last edited by McHilt; 02-25-2011 at 08:43 PM.
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