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Men of War: Assault Squad Sequel to the critically acclaimed real-time tactics game Men of War |
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#1
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So far enjoying the demo, altho I will miss my small squad missions as a variety.
My 1 question is this, are they relying SOLEY on you using supply trucks versus scavenging ammo off of bodies this time? I still see bodies on the ground but most of them are in the firing zones and all bodies past that disappear as well as item drops. I can see the drag this might cause on the game but kind of disappointing when I am low not to just send someone over to scrounge a few bodies for ammo... |
#2
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4. It's one, yes.
5. The healthbars can only be removed by changing player units to non player AI. You can only do so in editor, you will still be capable of controlling them but they behave like units controlled by AI. 6. The skirmishes are, however you can mod them to your liking. 7. It is possible to mod files from older games into new ones of the seires, not vice versa. 20. There is no indepth guide, however we are collecting guides in our forums, official as well as user written ones. http://www.digitalmindsoft.eu/forums...orum.php?f=149 21. MoW:Vietnam is done by an inhouse team of 1C, we are not related to them. 22. It's supports running them, but it the engine is not designed to make specific use of them. 23. Coop are the skirmish missions played together with your friends or people you meet online. 24. They can be done in a same way, however in competitive multiplayer, maps should have less details to avoid performance issues. 25. If you use steam, you won't have troubles anyway, we are now directly communicating with them to assure everything goes fine. We also make sure patching will be a much easier thing to do in general. 26. I can't speak in behalf of everyone, but I like the Nebelwerfer 41 most. Quote:
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