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Controls threads Everything about controls in CoD

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  #1  
Old 02-18-2011, 01:23 PM
LoBiSoMeM LoBiSoMeM is offline
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Quote:
Originally Posted by Wolf_Rider View Post
the better thing is to allow for any alternative headtracker...
As Bohemia Interactive did in their new titles and 1C can do in IL-2:CoD: suport to the two major HT solutions available, at least: TIR and FT.

Now we agree. In the future, maybe it's time to game industry think about one unified and open 6DOF HT interface.

Last edited by LoBiSoMeM; 02-18-2011 at 01:25 PM.
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  #2  
Old 02-18-2011, 01:37 PM
Wolf_Rider Wolf_Rider is offline
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Quote:
Originally Posted by LoBiSoMeM View Post

Now we agree. In the future, maybe it's time to game industry think about one unified and open 6DOF HT interface.
where have you been?

Consensus was reached way long ago and Mouse Look has been in use for ages




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Quote:
Originally Posted by LoBiSoMeM View Post

Said as that, sounds like Freetrack is all "reverse engineering". ~ Nothing of this is "reverse engineering". This is some misconception that leads to a lot of confusion.


its no misapprehension numbnut... its how it got started in the first place

Last edited by Wolf_Rider; 02-18-2011 at 01:39 PM.
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  #3  
Old 02-18-2011, 03:24 PM
SEE SEE is offline
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My last post, you guys can argue all you like but just to clarify my penultimate contribution - from the public domain and there for all to access -


NaturalPoint have filed five patent applications for optical motion tracking as a means of view control in virtual environments since 2005, but as of 2008 none have been issued. [1


In October 2008 NaturalPoint changed the TrackIR interface and began encrypting the data stream sent to some new titles. Third party devices which had reverse-engineered the previous TrackIR interface were rendered incompatible with these new game titles due to the encryption.

Some larger gaming and simulation titles still do not support the TrackIR interface natively, such as Microsoft Flight Simulator X. Microsoft Flight Simulator X requires the TrackIR to send view control data to it using Microsoft's own SimConnect interface.




'reverse engineered' = punter could use a web cam or Wimote instead of the NP bespoke optics.

I suggest you all kiss and make up and badger the devs........
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  #4  
Old 02-18-2011, 04:46 PM
LoBiSoMeM LoBiSoMeM is offline
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Quote:
Originally Posted by SEE View Post
'reverse engineered' = punter could use a web cam or Wimote instead of the NP bespoke optics.
"Reverse engineering is the process of discovering the technological principles of a human made device, object or system through analysis of its structure, function and operation. It often involves taking something (e.g., a mechanical device, electronic component, or software program) apart and analyzing its workings in detail to be used in maintenance, or to try to make a new device or program that does the same thing without using or simply duplicating (without understanding) any part of the original."

From Wikipedia, no need to search deeper definition.

Freetrack uses "reverse engineering" only to get the data Freetrack uses and communicate with games through TIR interface.

If you put in "general terms", people think that Freetrack itself is only one "hack" of NP HT solution, using a webcam insted of the fancy NP webcam without IR filter. No, it's an independent and fully functional 6DOF HT solution, with own interface.

That point can't be stressed enough, because some people don't even understand that in 2011. Freetrack can do all your work through Freetrack own interface without a trace of "reverse engineering" NP work. We just need that games access Freetrack data through Freetrack Interface.

If someone is against this, don't know what free market and free choice means.

Last edited by LoBiSoMeM; 02-18-2011 at 04:55 PM.
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  #5  
Old 02-19-2011, 01:18 AM
Wolf_Rider Wolf_Rider is offline
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Quote:
Originally Posted by SEE View Post

Some larger gaming and simulation titles still do not support the TrackIR interface natively, such as Microsoft Flight Simulator X. Microsoft Flight Simulator X requires the TrackIR to send view control data to it using Microsoft's own SimConnect interface.[/I]




I suggest you all kiss and make up and badger the devs........

Like FS2004, FSX is TrackIR Enhanced.

http://www.naturalpoint.com/trackir/...mulator-x.html


Any PC game or simulation that has special support features built in just for TrackIR, is considered to be : TrackIR Enhanced™ (this applies to all of the games listed below)

Visit our forums and tell us which other games you'd like to see enhanced!

Sort this list of all enhanced games by TrackIR support/release date.


http://www.naturalpoint.com/trackir/...games-all.html


now, what a lot of FSX/FT users do is pass over the simconnect in favour of hooking into TIR


also, why should anyone who is being "badgered" listen?
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  #6  
Old 02-19-2011, 05:14 AM
sigur_ros sigur_ros is offline
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Why do you feel need to argue things you now nothing about Wolf_Troll? Just visit Naturalpoint forums and you see TrackIR uses dll hack pre-FSX and SimConnect for FSX, there is no mention of TrackIR or 'TrackIR Enhanced' in software, box or documents and no Naturalpoint anything in Microsoft Flight Simulator series. The Naturalpoint quote is not strictly correct in this case, they want to give better impression than saying they use dll hacks and game interfaces open to anyone.

Last edited by sigur_ros; 02-19-2011 at 05:16 AM.
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  #7  
Old 02-19-2011, 05:43 AM
Wolf_Rider Wolf_Rider is offline
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Quote:
Originally Posted by sigur_ros View Post

Just visit Naturalpoint forums and you see TrackIR uses dll hack pre-FSX and SimConnect for FSX,

You'll need to point that out by way of a link ... ie prove it


Quote:
Originally Posted by sigur_ros View Post

there is no mention of TrackIR or 'TrackIR Enhanced' in software, box or documents and no Naturalpoint anything in Microsoft Flight Simulator series.

nor ArmAII, nor most other games


Quote:
Originally Posted by sigur_ros View Post

The Naturalpoint quote is not strictly correct in this case, they want to give better impression than saying they use dll hacks and game interfaces open to anyone.
see point 1
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  #8  
Old 02-19-2011, 06:52 AM
LoBiSoMeM LoBiSoMeM is offline
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Bohemia Interactive ArmAII is Freetrack Enhanced!

Why it can be Freetrack Enhanced, Wolf Rider? Because Bohemia Interactive is a company that suport hacks and illegal software?

Don't runaway again!

Man, this NP troll HATES this subject! Is like holy water or garlic to a vampire!

Last edited by LoBiSoMeM; 02-19-2011 at 07:00 AM.
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  #9  
Old 02-18-2011, 04:39 PM
LoBiSoMeM LoBiSoMeM is offline
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Quote:
Originally Posted by Wolf_Rider View Post
where have you been?

Consensus was reached way long ago and Mouse Look has been in use for ages
You STILL not understanding what "Mouse Look" is... Or better, is playing idiot.

Quit that game, please.
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  #10  
Old 02-18-2011, 03:25 PM
swiss swiss is offline
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Quote:
none have been issued.

After you submit a patent application to the U.S. Patent and Trademark Office (USPTO), your invention is officially “patent pending” and you may use that term when describing the invention to others. In fact, because of the large backlog of cases at the USPTO, your invention is likely to stay “patent pending” for several years.[.] If an inventor has a patent pending for an invention and a company begins to use that invention without his permission, the inventor can proceed to get the patent issued and sue the company for patent infringement.


http://mlwise-law.com/CustomContentR...spx?ID=1108990
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