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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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Thread Tools | Display Modes |
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#1
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Here are my current settings with a 5770: Keep in mind that I try to find the best possible fps with eye candy that is suitable for my taste. Some people will be happy with much higher eye candy and less fps. It is all up to your taste and preference.
My current ATI CCC settings are: 4x AA (Box), Aniso is set to App pref (I use in game aniso), Cat AI OFF, MipMap high quality, Vsynch always ON, AA mode is Super Sampling, NO Triple Buffer. [Render_OpenGL] TexQual=3 TexMipFilter=3 TexCompress=0 TexFlags.UseDither=1 TexFlags.UseAlpha=0 TexFlags.UseIndex=0 TexFlags.PolygonStipple=1 TexFlags.UseClampedSprites=0 TexFlags.DrawLandByTriangles=1 TexFlags.UseVertexArrays=0 TexFlags.DisableAPIExtensions=0 TexFlags.ARBMultitextureExt=1 TexFlags.TexEnvCombineExt=1 TexFlags.SecondaryColorExt=1 TexFlags.VertexArrayExt=0 TexFlags.ClipHintExt=0 TexFlags.UsePaletteExt=0 TexFlags.TexAnisotropicExt=1 TexFlags.TexCompressARBExt=1 TexFlags.TexEnvCombine4NV=0 TexFlags.TexEnvCombineDot3=1 TexFlags.DepthClampNV=0 TexFlags.SeparateSpecular=1 TexFlags.TextureShaderNV=0 HardwareShaders=1 Shadows=2 Specular=2 SpecularLight=2 DiffuseLight=2 DynamicalLights=1 MeshDetail=2 VisibilityDistance=3 Sky=2 Forest=1 LandShading=3 LandDetails=2 LandGeom=3 TexLarge=1 TexLandQual=3 TexLandLarge=1 VideoSetupId=8 Water=0 Effects=1 ForceShaders1x=0 PolygonOffsetFactor=-0.625 PolygonOffsetUnits=-1.0 |
#2
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S! Coastie
That runs better now Thanks sir ![]() ![]() |
#3
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Given all the experts here, I was wondering what might cause gunfire and explosions to reflect a strong blue light, instead of a weaker yellow one when running OpenGL on the ATI card in my new laptop? I have tried running under DirectX and the problem goes away, but I would like to run Perfect mode.
Also, any advice on why my framerate is roughly halved on switching from external to internal views? Its still playable (rarely dips below 20fps) but the difference is quite noticeable, especially when flying over cities or with clouds/large numbers of aircraft. |
#4
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The very same driver problem we mentioned earlier. You'll be wanting to try a newer driver. What card are you using?
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#5
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Ati hd 3200.
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#6
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Generally, I'd suggest using the newest one, however 10.8 was the driver iteration that got round the blue vertex problems.
Opinion is divided on whether or not one needs to completely uninstall ATI drivers now before sticking new ones in, but probably best to do it anyways. See how you get on with that, and then try the config Coastie posted earlier. Good luck! Edit: Correction, it was actually 10.7 final which fixed it. Last edited by Novotny; 02-18-2011 at 02:24 PM. |
#7
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Thanks, I'll try that out.
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