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Controls threads Everything about controls in CoD |
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Thread Tools | Display Modes |
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#1
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I suppose that any premium or high profile software developer would expect the inclusion of alternative interfaces to have support and continual improvements. NP are a professional manufacturer and support their products/software through continued updates, improvements and also manufacture the hardware for a total solution. FT relies on donations, there have been no further updates since V2 and FT requires the user to mod/adapt and manufacture the hardware (with very mixed performance results for some). I would prefer to use FT in any software that supports Headtracking but it would also be understandable if a developer were to limit headtracking to NP given its support and continual developments as a bespoke product guaranteed to function.
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#2
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Also, mouselook is not 6dof - mouselook moves in two axis x and y. Quote:
What really should happen is for developers to leave headtracking options for all, rather than only supporting TrackIR and allowing NP to keep their monopoly. Last edited by vicinity; 02-16-2011 at 08:45 PM. |
#3
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CoD Release is only a matter of weeks away and that question will finally be answered. |
#4
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What I really don't understand is why ArmAII and O:A can have TIR and Freetrack suport, BIS devs can talk about the subject, and here we speculate a lot of things...
Why? Someone of 1C staff can please answer me that question? |
#5
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I'll quote myself...
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He just go in circles, bitting own tail... Let's get to this point. I don't care about NP, I care about Freetrack suport - and other HT solutions. And we have BOTH INTERFACES SUPORT into a major title like ArmAII... Why?!?!?!?! Please, W-R, Novotny, someone... give me a good reason why we can have both interfaces suports in one big title of a big company and we have a "problem" with IL-2:CoD devs even in talking about Freetrack suport? I'm paranoid?!?! I don't think so... Let's talk about that, please! BIS can use Freetrack AND TIR interface! Freetrack devs didn't make any "professional approach" of BIS, just the costumers demand Freetrack suport, as here. And BIS put easily Freetrack suport into ArmAII, with no drama... Please, let's elaborate that, not entering in some pointless discussion: why we can in ArmAII and not in IL-2:CoD? |
#6
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You don't know there is a problem with other developers, only they have not committed any comment |
#7
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You guys are pathetic!Go on, release all the anger trapped inside you.Maybe it will help you feel better.
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#8
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![]() "how does the interface work in ArmAII and how many pass it over in favour of the NP route?" "NP route"? You are a sick person, really... Maybe because NP hire this kind of people their solution is so overpriced... I'm using the FREETRACK ROUTE, as in any game with Freetrack interface suport! Last edited by LoBiSoMeM; 02-17-2011 at 06:26 PM. |
#9
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It quite possibly would be if there are no alternatives, but, alternatives have shown Quote:
You mention one of those alternatives here and Mouse Look (aka Freelook) offers the full 6DoF Quote:
last maintenance release was on 200 Nov 2008 Quote:
I don't see anyone as disputing that [QUOTE=vicinity;224950] NP obviously don't want that though because you can charge for much more your product when there is no competition. Most of their updates are just to allow you to use their software on the most recently supported games and that is only because of the encryption they added to prevent other headtrackers entering the market and as they see it, using their hardwork (of getting developers to support headtracking). [QUOTE=vicinity;224950] Many have agreed that a software author has every right to protect the work and efforts Quote:
refer back to Mouse Look comments |
#10
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Yes, and what has that got to do wtih what i've posted? Yes, i'm making a point that I think that it is how it should be. Quote:
refer back to the that not being 6dof comment earlier. http://en.wikipedia.org/wiki/Six_degrees_of_freedom |
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