![]() |
|
IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
![]() |
|
Thread Tools | Display Modes |
|
#1
|
||||
|
||||
![]() Quote:
__________________
|
#2
|
|||
|
|||
![]()
Exactly.
|
#3
|
||||
|
||||
![]()
I understood that part; hence me feeling that as a base-line it was still quite low (IMHO), and that I hoped the user could easily increase this
![]() Last edited by philip.ed; 02-15-2011 at 06:41 PM. |
#4
|
|||
|
|||
![]()
To let the user increase this in a scripted campaign, they would have to make each mission at least 3 times to account for a bare minimum of low/medium/high aircraft density settings.
There's nothing stopping me from creating my own scenarios with 100 bombers in the air, or flying online in a server with a few dozen people if my PC can handle it. Nevertheless, when the dynamic campaign is ready it would be a cool feature to be able to select the desired aircraft density. |
#5
|
|||
|
|||
![]()
"Q. Are the airfields and surroundings 'alive' in campaigns - you know, vehicles moving around, crew figures, a NAAFI truck?
A. All life has to be hand-built by the mission designer. All our stock missions come with very busy airfields." Sounds great, I would love to have a situation where I belly land and smash into the naafi wagon or maybe some peeps watching the guys come home ![]() |
#6
|
|||
|
|||
![]()
[QUOTE=BigPickle;224547][I]"Q. Are the airfields and surroundings 'alive' in campaigns - you know, vehicles moving around, crew figures, a NAAFI truck?
A. All life has to be hand-built by the mission designer. All our stock missions come with very busy airfields." I'm looking forward to seeing detail like this. I know that Luthier has said he is gutted that there aren't many 'human' figures populating the ground in-game e.g running from strafed vehicles etc. But again I think this answer suggests that the potential is there for future development. Thanks for posting the FAQ answers..... Stuka campaign anyone? ![]() |
#7
|
|||
|
|||
![]()
Hmmm , no dx 11 , no animated figures , no large formations , no proper sound , no proper weather systems or realistic looking clouds and NO skinning , so you get........LOL
|
#8
|
|||
|
|||
![]() Quote:
If there is one, might not be for awhile, this game needs a dynamic campaign system along with a good pilot career mode, similar to what there adding to rise of flight. |
#9
|
||||
|
||||
![]()
Well as with most things to do with this sim, given time this will be something to be increased/included down the road. I can't even imagine how powerful hardware will be in a couple years. Just gotta stay optimistic for now.
__________________
- 2500k @ 4.8Ghz Lapped IHS - AsRock P67 Extreme4 Gen3 - MSI GTX 560 Ti 2Gb - Crutial M4 SATA3 64Gb SSD - 8Gb Corsair Vengeance DDR3 1600Mhz @ 8-8-8-21 RAM - Silverstone 750w Fully Modular PSU - Antec 1200 ATX Case - Zalman 9700 Cooler - Win7 Ultimate x64 - |
#10
|
|||
|
|||
![]()
Oh yeah,
I can't wait to see 100 bombers in action. |
![]() |
|
|