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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 02-15-2011, 04:45 PM
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philip.ed philip.ed is offline
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Originally Posted by F19_Klunk View Post
I am quite frankly a bit surprised that so many diss this title beforehand, based on "beta and WIP" footage/video alone. It also amaze me that the only reason they "diss" the title is the lack of eye candy? Sure I like eye candy as much as the next guy, but imo what makes or breaks the success of this sim is not how it looks (unless it is utter cr@p which we can agree on it does not) but rather how enjoyable it plays.

I got the wings of prey, and I liked the way it looked even though it was a bit desaturated, but what made me leave the title after only a few runs was.. I didn't really enjoy PLAYING IT.. not because of the gfx but because of the gameplay (or rather lack of it)

If Maddox games succeeds in good and innovative off- and online flying, allows people to fly with less than topnotch rigs, introduce interesting news and tricks of bags in the sim world, then this is a hit. IL2 did not survive this long due to graphics even though it's nice to have when u spend so much dough on your rig... it survived due to great gameplay and a strong community.
I cannot for my life understand the nitpicking about how explosions look.. not only because it's WIP but also that it is waaaaay down low on priority list.


Maybe these "disses" is just a reflection of the people uttering them (cup is always half empty kinda people) or it is a reflection of that the community are very eager for the release and we need to talk about SOMEthing... I don't know.

Maybe I will be one of those that will not be attracted by this title in the end, but I choose to stay neutral until I actually get the chance to play it..
but yes.. I too look forward to the release .. we will just have to see what it brings us.

2 cents
I agree, but I think there is a difference between knit-picking for the sake of it and actual constructive criticism. I didn't save the quote, but Luthier did say that criticisms of the sim are essential at all stages in order for the sim to improve. For example, although it is arguably a very small aspect of the sim, Oleg asked me to send him lots of information on the RAF flight kit used in the BoB and I obliged and sent him a lot of information. Similarly, when members have posted and said that various features were wrong with the aircraft, the team looked into this, and efited the model if the member was found to be correct. Such a ping-ping motion between the developer and the customer is essential to ensure a great product.
I agree that in places people pick-apart features that may seem pointless to some (and some members have, in my opinion, said defamatory things against the developers) but again, we all have a different idea of what makes out perfect sim.
I agree with regards to gameplay vs eye-candy (hence why I don't play WoP as I thought the demo was aweful) but if BoB is as good as Il-2 gameplay wise, I think there is a fair market for eye-candy related issues.
That's just my opinion. There is a fine-line between constructive criticism and pointless posts which stir flame wars. I think most of us are mature enough to see the difference (and I can hold my hands up and say that I have made posts in the past which many may feel fall into the latter category).
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  #2  
Old 02-15-2011, 05:12 PM
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F19_Klunk F19_Klunk is offline
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u have totally a legit point mate.. I think u know what I meant
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  #3  
Old 02-15-2011, 06:21 PM
kalimba
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We haven't see a hi-def, hi F/X and high detail movie yet...
And the movies we saw were lo res with average machines...And it may not be totally photorealistic, but ...it already looks very good..So , what could go wrong ?

Salute !
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  #4  
Old 02-15-2011, 10:10 PM
fireflyerz fireflyerz is offline
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Zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz zzzzz.....
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  #5  
Old 02-15-2011, 10:44 PM
kalimba
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Zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz zzzzz.....
Too much to drink with your wife's pills Fireflyerz ?

We'll wake you up friday morning....

Salute !
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  #6  
Old 02-15-2011, 10:58 PM
fireflyerz fireflyerz is offline
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Yes please do , and bring me some good news too , its been a while ZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZ ZZZZZZZ
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  #7  
Old 02-16-2011, 10:18 AM
Redwan Redwan is offline
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Originally Posted by philip.ed View Post
I agree, but I think there is a difference between knit-picking for the sake of it and actual constructive criticism. I didn't save the quote, but Luthier did say that criticisms of the sim are essential at all stages in order for the sim to improve. For example, although it is arguably a very small aspect of the sim, Oleg asked me to send him lots of information on the RAF flight kit used in the BoB and I obliged and sent him a lot of information. Similarly, when members have posted and said that various features were wrong with the aircraft, the team looked into this, and efited the model if the member was found to be correct. Such a ping-ping motion between the developer and the customer is essential to ensure a great product.
I agree that in places people pick-apart features that may seem pointless to some (and some members have, in my opinion, said defamatory things against the developers) but again, we all have a different idea of what makes out perfect sim.
I agree with regards to gameplay vs eye-candy (hence why I don't play WoP as I thought the demo was aweful) but if BoB is as good as Il-2 gameplay wise, I think there is a fair market for eye-candy related issues.
That's just my opinion. There is a fine-line between constructive criticism and pointless posts which stir flame wars. I think most of us are mature enough to see the difference (and I can hold my hands up and say that I have made posts in the past which many may feel fall into the latter category).
Don’t miss understand me, I don’t try to discredit BOB or to be unrespectful with the dev team but I’m an IL2 fan since the beginning and I have a lot of expectations in this SOW as worthy successor of IL2 and I would certainly be it’s last defensor if required.

I don’t offen talk about the quality of planes (graphics, historical accuracy …) or flight dynamics or even ballistic because I know that features like that will be very advanced/accurate and I trust Oleg on that particular point, totally agreeing that they must remain a priority in BoB.

Why do I seem to focus on clouds ?
As I’m flying gliders for almost 15 years now, I’m very concerned about the meteo effects and the aspect of the sky in general. (we use clouds to localize thermals)

I don’t ask to have the whole variety of clouds in BoB but at least some good looking cumuluses.

I was very happy to have 3D clouds in IL2 and I really expected to have something more realistic in BoB. Even if the cloud variety seen until now in the updates is not very wide, the clouds that are supposed to be the cumuluses don’t look so bad and with some little improvements they could look much better.

- The bottoms of cumuluses should be FLAT and very dense during the day (in the good season) until the convections stop in the evening.
- The flat base of these clouds should be much darker and thicker and in general the ambiance under a good size cumulus is quite darker than what we saw untill now in the WIP with more ‘strange’ light variations between blue and mauve.

I’m also very disappointed by the fact that that the new clouds and the advanced meteo effects will not be part of the first release. I think that it’s a marketing mistake because it’s the eye candy that every virtual pilot expects in a modern combat flight sim to make the difference with what we have now (IL2, Lock On, ROF etc …)

Now after a two week deprivation, I’m very impatient to discover this Friday’s update of the place holders used in the WIP of BoB

Last edited by Redwan; 02-16-2011 at 12:00 PM.
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  #8  
Old 02-16-2011, 02:37 PM
CharveL CharveL is offline
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I'll take the old clouds and non-dynamic weather for now until my 5.9ghz octa-core cpu arrives, and just settle for good FM, DM, dynamic lighting, improved shadows & terrain, sound, etc.

I prefer not to fly at ~10fps but that's just me.
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  #9  
Old 02-16-2011, 03:18 PM
jt_medina jt_medina is offline
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Originally Posted by CharveL View Post
I'll take the old clouds and non-dynamic weather for now until my 5.9ghz octa-core cpu arrives, and just settle for good FM, DM, dynamic lighting, improved shadows & terrain, sound, etc.

I prefer not to fly at ~10fps but that's just me.
+1

As Oleg said...
Quote:
20mm: What do you think today's simulation fans want (besides everything). Is it mostly gameplay, eye-candy, a dynamic campaign, a solid multiplayer, better-and-better AI, or some new element?

Oleg: I would say everything anyway! And when we give more and more, making 3D more and more close to a realistic image they never stop their complaints. Comments like, “This screw is not on the right place or this curl of the cloud doesn’t look good”. At the same time a few users would like too much realistic control of aircraft using all the devices like in real life. These are in minority. So there always should be the right calculated balance between realism and usability for a casual player, or we will be not able to sell the new product well and cover our expenses.

Last edited by jt_medina; 02-16-2011 at 03:29 PM.
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  #10  
Old 02-16-2011, 03:48 PM
BigC208 BigC208 is offline
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30 Year glider pilot here. I also like the clouds to be more realistic than Il2 but...I don't like my sim experience to become a slide show. Just looking at the quality of the clouds in RoF or OFF, we know what's possible in todays flight sims. Oleg just overdid it a bit in the realism department. Bit off a too much, for the amount of time left to market. Frontal weather systems? Realistic airflow behaviour in and around convective weather? Icing simulation? You need a separate super computer to just crunch all those numbers.

I have no problem with using the old Il2 clouds as placeholders untill they have optimized the new weather so it'll be playable. What I'm hoping for is that he optimizes it for DX11 and multicore machines and GPU's. There is all this computing power outthere that is not being utilized.

If you have an older machine and don't want/can't upgrade, you get CoD with the old weather. If you're running an 990x or i2600k with 2 to 4 top of the line gpu's you're getting the full DX11 weather effects.

For the brave among us, Oleg is shipping the advanced weather with the game. You can use it in the full mission builder. Nice for screenshots or movies.
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