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Units, artifacts, spells and Pet Dragon Discussion, questions and solutions about units, artifacts, spells and Pet Dragon.

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  #1  
Old 02-07-2011, 06:36 PM
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Zechnophobe Zechnophobe is offline
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Originally Posted by Jah View Post
I've purchased the Fool's Cap, which according to its description is supposed to give "+1 Morale to all troops". Yet when I equip it, none of my units (engineers, droids, cannoneers, royal snakes) gain any morale. Is the item bugged, or is there something wrong with the description?
I believe it is a description problem, though that is basically the same as a bug from our standpoint eh?

It gives +1 Morale to Humans. Yeah, not so impressive now is it? .
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Old 02-07-2011, 08:08 PM
ckdamascus ckdamascus is offline
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What the... I already responded to this thread that it only works for Humans. I guess the web monsters lost it. Ugh.

Anyway, that isn't the only item that has this problem. Some "Army Drums" also only works on Humans too.
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Old 02-08-2011, 07:17 AM
Jah Jah is offline
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Argh. Time to find some new headwear, then. So much for the idea of trying out the Lucky Set, too - I already used up the charges on the Dice (there's no way to "reload" them, is there?) and I assume the Jolly Roger mainly gives some bonuses to pirates/sea dogs, which I don't need?
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Old 02-08-2011, 04:59 PM
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Argh. Time to find some new headwear, then. So much for the idea of trying out the Lucky Set, too - I already used up the charges on the Dice (there's no way to "reload" them, is there?) and I assume the Jolly Roger mainly gives some bonuses to pirates/sea dogs, which I don't need?
No, the jolly Roger is a weapon that gives +20% crit damage. It's really good actually. That set is bordering on awesome... but the lucky dice having no luck makes them pretty bad .
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Old 02-08-2011, 08:25 PM
ckdamascus ckdamascus is offline
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No, the jolly Roger is a weapon that gives +20% crit damage. It's really good actually. That set is bordering on awesome... but the lucky dice having no luck makes them pretty bad .
Unless I am missing something, isn't +20% to crit damage the same as +20% to base damage?

So the +20% to crit damage is far worse, since you NEED to hit a crit to benefit.
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Old 02-26-2011, 11:12 PM
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Unless I am missing something, isn't +20% to crit damage the same as +20% to base damage?

So the +20% to crit damage is far worse, since you NEED to hit a crit to benefit.
Yes +20% damage would be better, but this is a single item we are talking about that effects all your units. How many items give +20% damage to an entire party? The Mechanist set (or whatever its called) gives +20% damage to engineers and droids, and is about as close as you can get.

Did you have a specific item in mind when you said 'far worse'?
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Old 02-27-2011, 12:04 AM
ckdamascus ckdamascus is offline
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Originally Posted by Zechnophobe View Post
Yes +20% damage would be better, but this is a single item we are talking about that effects all your units. How many items give +20% damage to an entire party? The Mechanist set (or whatever its called) gives +20% damage to engineers and droids, and is about as close as you can get.

Did you have a specific item in mind when you said 'far worse'?
Dagger of Judgement. It affects all units.

Axe of Elements, Lightning Style.


While the Jolly Roger affects all the units, not all units are great critical hitters. It only triggers IF the critical hit occurs. You are better off raising your critical hit percentage since all criticals hit do maximum damage, so you get an implicit damage bonus anyway.

If I were melee specific, I would use the Drill or Battle Axe.

For low damage units, Whip of Fire or Assassin's Dagger.

There are a lot of bows that increase damage, but mostly for the bow units.
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