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| IL-2 Sturmovik The famous combat flight simulator. |
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Thread Tools | Display Modes |
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#1
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Thanks for the update!
Now, some people seems to confuse criticism and complaining. I'm not complaining but I do share some concern with some of the other forum members also. Criticism is good sometimes, keeps people on their toes and I'm sure Oleg, Ilya and all the team are mature/professional people who can take criticism when it's to the point. Looking forward to the game, wish some features would've been in it on release but I can live with it as we are not exactly spoiled with WWII air combat games these days. P.S Follow my countdown on my domain: www.fanboy.se
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#2
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YEH
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#3
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Quick question:Will the A.I be able to see through the "puffs" like in IL-2?
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#4
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#5
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Awesome update. TBH, Luthier's posts would have been enough for me! It's really great to see the way the developers interact with the community, as it really helps to push the project forawrd. So thankyou Luthier.
And thanks for the word on the clouds, too. It's nice to see that you're on pretty much the same song sheet as the community is Have a nice weekend. |
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#6
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Luthier, forget the weather for now, we english talk about it enough anyway
I noticed that even in these latest ground shots there's no sign of drivers or ground crew/gunners, is this another feature not present at release, or are they just 'switched off' intentionally, so as not to be revealed yet? |
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#7
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A quick question - could you please add an option to disable TrackIR when in outside view? Most other games have it this way as it get's really annoying in IL2 sitting there with you head a bit to the side to look from behind your aircraft. And yes, many of us like to have external views on
If someone says "you fool, that can be done in IL2 to, just change the conf.ini value x=false" I would be very happy too... When in external I want to control the view with the hat of my joystick (and yes, I know there is a "disable" button for TrackIR but no, I don't want to sit there holding that |
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#8
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So please keep it coming. However it really is best to form your thoughts into a coherent argument in the shape of "x is bad because of y, it would have been better if z". That's constructive, drives the discussion forward, and is the best way to convince us you're right. |
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#9
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#10
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