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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Come on?
A system with 5 activations for the complete morons here that reinstalls their computer every week or can't decide if they want it installed on their usual rig or the media center and change their mind every week? And then you get a new activation each month if you messed up bad that first month and reinstall again month 2. You botch that install AGAIN month three and get another one??? Battlefront uses a similar system for the Combat Mission series, and I have never used more than one activation... During the "once every two years reinstall" of my OS I deactivate my licence and then activate it again on the new install. If you have to use 5 activations + one more every month you need serious help. |
#2
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5 + 1 a month? Could it be that the publishers are simply allowing for the possibilty of some people being unfortunate enough to experience a corrupt file/updates/ DLC, etc, during a download that could possibly affect the main install?
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#3
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When Oleg mentioned that 4GB+ is needed for a smooth gaming experience my wallet started crying LOL! I have an Athlon IIx3@2,7, Radeon HD4670 512 and 4 gigs of RAM. Being poor as I am at the moment a new graphics card would've been a hefty investment for me and now maybe even more RAM (even though RAM is cheap now). Also I need a more powerful PSU if I'll upgrade the graphics card. When I built this computer I had low budget, low energy consumption on my priority list, most games I play Far Cry 2, L4D 2, Company of Heroes, SH 3/4, AvP all run at medium to high settings. I really hope CoD will be somewhat playable on medium settings (without AA), I have a feeling that I might have to scale it back even more though
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#4
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This game, and it's engine, are developed for the future.
Afaik OM has a history with that, remember IL2-Sturmovik in 2001 and it's needs concerning computer power? I think there are so many nuggets hidden in the code that high-end pc's in 5 years are still getting shown their limits. So, on a regular med to lower high-end pc today you will to have balance playability with eye-candy. I really dont think that even the reduced eye-candy will disappoint anybody except maybe Tree_UK ![]()
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Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects ![]() |
#5
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#6
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"CoD usually sits at around 1.8 Gigs in the memory. I don't think I've ever seen it go anywhere near 3 gigs." ![]() |
#7
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I wonder if my Acronis True Image software would enable me to store a copy of the activated game?
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Another home-built rig: AMD FX 8350, liquid-cooled. Asus Sabretooth 990FX Rev 2.0 , 16 GB Mushkin Redline (DDR3-PC12800), Enermax 1000W PSU, MSI R9-280X 3GB GDDR5 2 X 128GB OCZ Vertex SSD, 1 x64GB Corsair SSD, 1x 500GB WD HDD. CH Franken-Tripehound stick and throttle merged, CH Pro pedals. TrackIR 5 and Pro-clip. Windows 7 64bit Home Premium. |
#8
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I have 32bit XP with 4Gb (AFAIK not all of this can be accessed by the OS for applications) but the spec does support XP OS even with its RAM limit. I will wait and see how it all pans out regards performance on my rig - I'm not going to worry about it thats for sure. Once it's released there will be plenty of feedback regards systems/specs and game performance. I will order CoD when all that is actually fedback from enthusiasts.
Last edited by SEE; 02-06-2011 at 11:43 AM. |
#9
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