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| Crossworlds Campaigns Questions, strategies, hints and other info about campaigns in KB: Crossworlds. |
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#29
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I replayed my Mage Summoner build, this time using Demonologists to help out.
I dropped red dragons from the mix and only used one to help me out. I couldn't get the Emerald Dragon because I didn't have enough leadership to carry all 50/50/50 guys in one shot. Black Dragons, Rune Mages, Demonologists were the primary mix. Later on, I would throw in Black Knights to help me with Ktahu, Baal, and the first round of the Arena of Death. Very early game, I used Engineers as well. Surprisingly, I was able to beat my old score and do it with zero losses. Some highlights - beat Hagni the first time around, so I can speed up travel later and get the treasure on Umkas - used Archmage Skill to great success with the new 1.3.1 Rune Mages - used Slow more effectively - freed the Skull of Pain, achieving a much higher intellect rating - Used Holy Anger level 3 (Mind Tree) for once... wow it is a great skill - Killed Gremlion with Death Star - Killed Baal with Black Hole (still used Black Knights for easier recovery though) - 9 Days to win, down from 14! - I avoided Ogres the first time around, but later on, my Dragon of Chaos was able to tank them. I don't think the way I play, I could achieve 7 days. Mostly because my build requires me to go to Verona fairly early to get the Call Phoenix scroll, then go back to sweep everything. I can probably drop it to 8 days, but it seems like a lot of work. I would have to not dilly dally as much while on Montero's Caves and possibly kill some enemies at lower levels as well. It is a little strange beating Ktahu so early on though. In a weird way, it makes everything else seem so much easier in the second half of the game, which is somewhat fun. I used mostly Summons. Occasionally, some battles I would do Summons + mega debuffs. I mean, no real point in achieving a godly army if you can't really use it, right? |
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