Quote:
Originally Posted by Flying Pencil
Exactly 1 year later.
They originally tried Linux, but that one did not take at all.
So the took the same source code and did a compile for Mac OS X, that took off, and have had enough customers they kept support Mac for 9 years.
Mac OS X = Unix = Linux = HP (that is more then 90% the same)
|
And which was this game? Would you say it was graphically near the state of the art when it was released? Did it use a DX wrapper over OpenGL for Windows in the first place like IL-2 can, for example? I highlight "same source code" in particular because there is no physical way it could be the same source code for both DirectX and OpenGL.
I'm perfectly aware of the last sentence, but what's the total cost of ownership of a Linux system compared to a Mac? It's the cost of the components of the system at the cheapest price you can find them, that's all, not about 2x the cost of some extremely poor components that you can't choose for yourself. I don't have any problems with OS X, it just annoys me that I'd have to use their horrible hardware to use it. It's actually something that Microsoft would have been prosecuted for by now, to be honest, it's fairly anti-competitive using a check to make sure that your OS is installed on your own hardware and no others, especially since there's now no physical reason you shouldn't install OS X on other hardware.