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#1
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I hosted an MDS Dogfight server the other day and didn't see any problems like that. I had three carriers and multiple players spawning on all of them.
The problem we had was that the 'Tower' voices were in both American and Russian. (I had 'None' chosen as my Air Force.) Aviar
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Intel i7-4790 4-Core @3.60GHz Asus Z97-C Motherboard 16GB DDR-3 1600 SDRAM @800 MHz NVIDIA GTX 760 - 2GB Creative SB ZX SBX Logitech X-530 5.1 Speakers 27" AOC LED - 2752 Logitech G15 Gaming Keyboard CH FighterStick-Pro Throttle-Pro Pedals Logitech G13 Gameboard GoFlight GF-T8 Module WIN 8.1 Last edited by Aviar; 01-19-2011 at 09:34 PM. |
#2
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1) Re problem posted by RAAF Smouch:-
We had this with 4.09 online about two years ago. I think it is probably a "packet loss" problem when flying online. Have not seen it since our host upgraded his server and connection. I don't think it is 4.10 specific. 2) Quote:
As with all patched issues (4.09 included), the only cure that I have found is to make another copy of your "Samples/Speech/RU" file, replace the Russian actors files with the GB actors files, rename something like (GBRU) and activate this file (re-naming original to RURU) as "RU" for all but Eastern front missions........hope that makes sense! However, each punter flying Army "None" has to do this within his own installation. I do not think this affects CRT=2 for online. If anyone else has another fix for this...please lets hear it? Nicholaiovitch ![]() |
#3
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The homing indicator doesn't work for A6M7-62 & 63.
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#4
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#5
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Hi DT
There is a bug regarding the Re.2000 gunsight. When damaged, the iron pipper comes down as it should, but it or the player "camera" is not centered properly over the rings on the glass. As a result, all of the bullets fly far below the aiming point, never reaching it. Another problem occurs when pressing F2, then F1. The camera position changes for some reason and the bullets fly too high. Pressing ShiftF1 once returns the view to default (not centered on the sight) and pressing it again returns the view to the sight-centered position (where again the bullets fly too low). In effect there are three sight-views possible, none of which are useful. I don't know if this is an issue with other Italian planes that have this sight. EDIT: I don't know how old this bug is, but my Polish pilots sometimes speak Japanese. Last edited by Romanator21; 01-21-2011 at 12:51 AM. |
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