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Star Wolves 3D space RPG with deep strategy and tactical elements

 
 
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Old 01-09-2011, 06:03 AM
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Divebomb Divebomb is offline
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Join Date: Oct 2007
Location: Norge
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been playing a lot of Civil War last couple of days. this series is so much fun. really looking forward to the new one. new graphical improvements look excellent.

for the next game after this I really hope they take a look at implementing some form of multiplayer. and I don't mean competitive multiplayer (would anyone want this? it would be pointless), but more than one player cruising around in the game world at the same time, co-op campaign, either with the same mothership or each player with their own. or they would both start the game, as a new character from scratch. so that if one player already had played for a bit he could hire the second player into his mothership or something like this. although I've been thinking a bit and have no idea how time acceleration and pause funtions would be solved for multiple players, maybe with an area of influence or something, or the same rules apply to both players while they are in the same system. such that if both players are in the same system if one pause or accelerate time it pauses or accelerates for both, but if they are in separate systems they can pause/accelerate without influencing each other. hm.
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