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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 01-07-2011, 01:28 PM
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vparez vparez is offline
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In the sim it should come down to if you accurately target the vehicle using the correct technique and work within the operational parameters of the weapon and the delivery system then you should get the kill. It shouldn’t be artificially made harder so it conforms to the statistics of the war.
So if you line up correctly, and are in range, every gun round should hit bullseye? Every rocket should hit the same spot?

Sorry mate but that is not called a "simulation" that is called an "arcade action game".
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  #2  
Old 01-07-2011, 02:10 PM
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JG52Uther JG52Uther is offline
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Why does the new flyable Henschel have a low level bombing site that starts at 10 meters?
I would guess the Germans in WW2 had some idea what they were doing.

http://forum.1cpublishing.eu/showthread.php?t=17990

Last edited by JG52Uther; 01-07-2011 at 02:18 PM.
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  #3  
Old 01-07-2011, 02:58 PM
swiss swiss is offline
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Originally Posted by JG52Uther View Post
Why does the new flyable Henschel have a low level bombing site that starts at 10 meters?
I would guess the Germans in WW2 had some idea what they were doing.

http://forum.1cpublishing.eu/showthread.php?t=17990
The Henschel manual mentions L.Dv.8 and L.Dv.152 (L.Dv.= Luftwaffe Dienstvorschrift)

LDV8-5

Unfortunately I dont really get it, under "Bemerkungen" they show much shorter arming times.
Anyone can clear that up?
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Old 01-07-2011, 03:27 PM
swiss swiss is offline
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L.DV.8-4

page12, left upper table.

Min drop height calculated on 1sec arming time.
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  #5  
Old 01-07-2011, 03:38 PM
Letum Letum is offline
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Looks like they had the same issues in the war some of us are having in IL2.

A report by Rear Admiral O. M. Hustvedt about Operation Leader reads:

Quote:
Originally Posted by Rear Admiral O. M. Hustvedt
The two duds reported may have been the result of insufficient air travel to arm the bomb fuses…
Source

And a doctrine on amphibious activities from 1944 reads:

Quote:
Pilots should be briefed on minimum speed and altitude necessary to arm the bombs and depth charges they carry on each mission. Many fuzes have been discovered in an unarmed condition due to the lack of sufficient air travel to arm them
Source

I would guess these cases aren't isolated.


It would be awsome if someone could get a copy of "Selection of Bombs and Fuzes to be used against various targets", OPNAV-16-V #A6, March, 1944"

Last edited by Letum; 01-07-2011 at 03:42 PM.
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  #6  
Old 01-07-2011, 03:53 PM
JtD JtD is offline
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Originally Posted by swiss View Post
Unfortunately I dont really get it, under "Bemerkungen" they show much shorter arming times.
Anyone can clear that up?
German fuses were timed and the ones used for low level horizontal attack used arming times of about 1s and delay settings of 14s. Note that due to the technical characteristics of the fuse the "save" arming time was about 1.6s minimum, lower than that would be risking duds.
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Old 01-07-2011, 03:10 PM
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JG52Uther JG52Uther is offline
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Wutz don't stoop to their level,lets try and keep this on track.

Why do you think the Henschel 129 low level bombsight start at 10 meters,if our bombs don't work unless we are flying at 30 meters...
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Old 01-07-2011, 05:07 PM
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Igo kyu Igo kyu is offline
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Originally Posted by vparez View Post
So if you line up correctly, and are in range, every gun round should hit bullseye? Every rocket should hit the same spot?
Every one that actually fires, should land near the target. How far from the centre of the target on average is called the circular area of probability, it varies between munitions, but if it is very large for a particular munition at a particular range, the military usually don't use that munition.

http://en.wikipedia.org/wiki/Circular_error_probable

The maths is quite scary, but the idea is simple, half the rounds from a given gun at a given range will land within a circle of a known diameter from where the barrel is aimed. The barrel may not be aimed at the intended target, or there may be other operator errors, but half the rounds will go into the circle the barrel is aimed at, the others around it.
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