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  #521  
Old 01-06-2011, 02:18 PM
ataribaby ataribaby is offline
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Originally Posted by Ian Boys View Post
Why on earth use autopilot in the Komet. Hit the GO lever and go!
Ugh what? isnt this thread for reporting bugs? Isnt this bug? Inst this indicating something is porked in code for player AP ?
  #522  
Old 01-06-2011, 02:29 PM
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TheGrunch TheGrunch is offline
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I have noticed the manifold pressure gauge flicking between two values very quickly when autopilot is enabled, when I was flying the Wildcat. That sort of thing could definitely cause the fire issue in the 262 and the engine switching between on and off in the Komet.
  #523  
Old 01-06-2011, 02:45 PM
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ZaltysZ ZaltysZ is offline
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Originally Posted by TheGrunch View Post
I have noticed the manifold pressure gauge flicking between two values very quickly when autopilot is enabled, when I was flying the Wildcat. That sort of thing could definitely cause the fire issue in the 262 and the engine switching between on and off in the Komet.
Or maybe you were at altitude, at which supercharger needs to be switched and AP could not make its mind to what gear it needed to switch.
  #524  
Old 01-06-2011, 02:51 PM
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TheGrunch TheGrunch is offline
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That's a good point. More investigation needed.
  #525  
Old 01-06-2011, 03:33 PM
Hogey Hogey is offline
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Originally Posted by Hogey View Post
When in the arming screen and choosing the airforce nationality "none" then the voice comm (with the tower, etc) is always in russian. Is there a way to change this ?
(add. info: game runs in german)
Quote:
Originally Posted by Ian Boys View Post
Hell no Keep it in Russian please
I fly lots of aircraft with custom skins (markings included), so I have to choose airforce "none" in order to not get the nationality markings (supplied by the game) on top of the custom skin and markings painted onto the a/c. It's pretty annoying when flying a custom painted german plane but getting russian voice comms.
In my 4.09m version game it was german language assigned to "none".
So there must be a way to change it.
I would appreciate infos about a way to change this and/or suggest a switch to customize this in the next patch !
  #526  
Old 01-06-2011, 03:46 PM
SUP / Revan SUP / Revan is offline
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Hallo everyone - this thread labels as "support" other than simply debugging so - not willing to thread a new one - here's my dilemma

Macchis MC202s later than XI serie sported both 50, 100 or even 160kg bombs under each wing or seldomly used droppable 100/150 liters tanks.

There's plentiful of historical data and photos out there.
This could prove very much useful 'specially on north africa and tunisia loc given the large number of trucks, ammo depots etc etc etc - and for my squad too, we're not willing to trade historical realism over efficiency - 320 kgs aint' no small payload.

Who should I ask? It should be an easy job, given the pre-existency of the racks feature on the mc200Fb

thanks for your attention folks - if needed i'll open a standalone thread

Last edited by SUP / Revan; 01-06-2011 at 03:52 PM.
  #527  
Old 01-06-2011, 03:51 PM
HarryM HarryM is offline
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Quote:
Originally Posted by Hogey View Post
I fly lots of aircraft with custom skins (markings included), so I have to choose airforce "none" in order to not get the nationality markings (supplied by the game) on top of the custom skin and markings painted onto the a/c. It's pretty annoying when flying a custom painted german plane but getting russian voice comms.
In my 4.09m version game it was german language assigned to "none".
So there must be a way to change it.
I would appreciate infos about a way to change this and/or suggest a switch to customize this in the next patch !
You know there is a "Markings On/Off" switch under plane setup, right?
  #528  
Old 01-06-2011, 03:58 PM
SUP / Revan SUP / Revan is offline
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*unwanted duplicate please delete*

Last edited by SUP / Revan; 01-06-2011 at 05:57 PM.
  #529  
Old 01-06-2011, 04:48 PM
Polevka2010 Polevka2010 is offline
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Quote:
Originally Posted by RAF_Ddave View Post
S!

Not sure if someone has already found this or not. Using the map Sands of Time, a scenery I built using Stationary Ships Test Runway 4 as an invisable ramp area for a runway I created is invisable in 4.09 and allows ground textures to be seen ( desert floor) but in 4.10 it shows up as red and you cannot see ground textures underneath. 1st pic is 4.09, 2nd pic is same scenery in 4.10.

Thanks for the great work guys, your efforts are MUCH appreciated.

RAF_Ddave
RAF662
Similarly, map of Crimea

Simply strips above water and ground
Attached Images
File Type: jpg line.jpg (122.2 KB, 56 views)

Last edited by Polevka2010; 01-06-2011 at 04:51 PM.
  #530  
Old 01-06-2011, 05:41 PM
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ElAurens ElAurens is offline
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Quote:
Originally Posted by HarryM View Post
You know there is a "Markings On/Off" switch under plane setup, right?
Not in multiplayer there isn't. That's only in the QMB.
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