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  #511  
Old 01-06-2011, 10:18 AM
EJGr.Ost_Caspar EJGr.Ost_Caspar is offline
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Quote:
Originally Posted by RAF_Ddave View Post
S!

Not sure if someone has already found this or not. Using the map Sands of Time, a scenery I built using Stationary Ships Test Runway 4 as an invisable ramp area for a runway I created is invisable in 4.09 and allows ground textures to be seen ( desert floor) but in 4.10 it shows up as red and you cannot see ground textures underneath. 1st pic is 4.09, 2nd pic is same scenery in 4.10.

Thanks for the great work guys, your efforts are MUCH appreciated.

RAF_Ddave
RAF662

That is confirmed and already fixed for interim patch. Thanks anyway!



Quote:
Originally Posted by SkyFan View Post
Dear DT members, please put into account the situation shown in attached image.
The 4th aircraff from 4th link of 2nd squadron has second "15" instead "16".
Just noted casually.
Best regards.

Thanks, forwarded.
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  #512  
Old 01-06-2011, 10:26 AM
csThor csThor is offline
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That's already fixed.
  #513  
Old 01-06-2011, 10:51 AM
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150GCT_Veltro 150GCT_Veltro is offline
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@Caspar.
Please check the Mk.IX loadout for 250lb. One bomb is missed (also in game not only in arming).
I don't remember now excatly wich version, but L.F. is broken for sure (HF should work fine).

My apologies if it has been yet posted.
  #514  
Old 01-06-2011, 11:33 AM
Hogey Hogey is offline
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When in the arming screen and choosing the airforce nationality "none" then the voice comm (with the tower, etc) is always in russian. Is there a way to change this ?
(add. info: game runs in german)
  #515  
Old 01-06-2011, 01:20 PM
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TheGrunch TheGrunch is offline
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Has something changed about track playback? Aircraft motion in tracks seems very robotic and jerky.
  #516  
Old 01-06-2011, 01:22 PM
Ian Boys Ian Boys is offline
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Hell no Keep it in Russian please
  #517  
Old 01-06-2011, 01:24 PM
Ian Boys Ian Boys is offline
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Quote:
Originally Posted by Hogey View Post
I created a map in the Hawaii area, included japanese and american carriers and destroyers, as well as Radio Honolulu.
The japanese a/c (A6M2-21 and D3A1) can home in on the japanese carriers NDB and Radio Honolulu (just noise, but no radio transmissions due to distance).
The american a/c (F4F-3 and SBD-3) based on carriers do not get any ship based radio nav beacons, only Radio Honolulu (just noise, but no radio transmissions due to distance).
That's right. The Japanese carriers have NDB but the Americans have the YE system as per the 4.10m documentation. The YE system works perfectly.
  #518  
Old 01-06-2011, 01:26 PM
Ian Boys Ian Boys is offline
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Quote:
Originally Posted by ataribaby View Post
Another 4.10 bug with me-163 komet. Player AP is unable to take off. it constantly on/off engine and just ride on ground. in 4.09 all ok. AI AP is ok.
Why on earth use autopilot in the Komet. Hit the GO lever and go!
  #519  
Old 01-06-2011, 01:27 PM
[URU]BlackFox [URU]BlackFox is offline
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Quote:
Originally Posted by TheGrunch View Post
Has something changed about track playback? Aircraft motion in tracks seems very robotic and jerky.
I've checked only tracks made with 4.10 (both online and offline) and it works fine for me. Maybe there's a compatibility issue with older tracks...
  #520  
Old 01-06-2011, 01:43 PM
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TheGrunch TheGrunch is offline
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Quote:
Originally Posted by [URU]BlackFox View Post
I've checked only tracks made with 4.10 (both online and offline) and it works fine for me. Maybe there's a compatibility issue with older tracks...
Perhaps that's it. Although I noticed it with this track as well.
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