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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 01-05-2011, 10:23 AM
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Azimech Azimech is offline
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I still feel some modded engine sounds are vastly inferiour to standard. Most of them even have no prop whine. A lot of planes have a different sound frequency (engine rpm) on the outside compared with inside, that's sloppy work.
Even if not accurate, I prefer stock.

I'd say prevent a discussion that will span years and grow a lot of grey hairs prematurely and leave the sounds as they are. Even if that means ignoring the original reason the game was hacked.

I rather have new features and bug fixes instead of increased loading times because huge folders with sounds need to be loaded in memory.
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  #2  
Old 01-05-2011, 12:51 PM
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Tempest123 Tempest123 is offline
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+1, I've heard some of the mod sounds, some are good, some are bad, having worked with real aircraft for a while. It's such a huge job to get correct recordings across a spectrum of engines and aircraft, my vote is to leave them for now.

Edit: That 109 sound below by Jafa is quite good

Last edited by Tempest123; 01-05-2011 at 11:07 PM.
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  #3  
Old 01-05-2011, 03:30 PM
fireflyerz fireflyerz is offline
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Old 01-05-2011, 03:36 PM
Dano Dano is offline
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Bah, just retrofit the original IL2 sound engine
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  #5  
Old 01-05-2011, 04:32 PM
Flanker35M Flanker35M is offline
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S!

Sounds I am waiting for VERY much
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  #6  
Old 01-05-2011, 05:52 PM
csThor csThor is offline
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Personal opinion: Don't expect it. For sure I'd not support slapping any of the available sound packs into the engine, unless it can be guaranteed that there is no chance of anyone making a copyright claim against 1C:Maddox Games and ultimately Daidalos. We don't have a six-digit sum ready just for that case. Do you? But that's just one aspect. Quality and the way sounds interact with the game engine are another (which I have no idea of).

And before anyone asks: I somehow doubt very much that we'd have the resources to make own recordings, unless Martin hasn't told us everything.
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  #7  
Old 01-05-2011, 06:08 PM
Red Dragon-DK Red Dragon-DK is offline
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I think you are shooting yourself in the foot not doing anything about it. The very poor sound and the lack of 6DOF was the reson modding this game started. There are a lot of good sound engein out there. jafaem is the King of sounds engien and Im shure he would help you, if you wounld just ask.
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  #8  
Old 01-05-2011, 10:16 PM
Foo'bar Foo'bar is offline
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Quote:
Originally Posted by fireflyerz View Post
youtube.video

Wow! This is the most realistic 109 sound and most accurate Doppler effect I've ever heard in a game!
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  #9  
Old 01-05-2011, 11:25 PM
Fafnir_6 Fafnir_6 is offline
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Quote:
Originally Posted by Foo'bar View Post
Wow! This is the most realistic 109 sound and most accurate Doppler effect I've ever heard in a game!
Agreed! Great work as always, Jafa. Now if you could just provide links to the reference material you used to make these sounds and any permissions required to use those reference materials, then we could petition DT to replace the stock DB601 external sounds with these superior ones. For the record, I have no doubt of the authenticity of these sounds as I have heard this aircraft in real life...Jafa's sounds are spot on. The same permissions requirements for references would apply to all engine sounds (V-1710, DB605, R-2800, M-62, etc). Anyone who has ever had to collect permissions for something will now appreciate the scale of this project given the number of different engines we have in game. It goes waaayyy beyond the technical challenge of producing perfect sounds.

Cheers and thanks for the vid, Jafa, I listen to it any time I feel the need for tingles down my spine ,

Fafnir_6

Last edited by Fafnir_6; 01-05-2011 at 11:35 PM.
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  #10  
Old 01-06-2011, 07:33 AM
fireflyerz fireflyerz is offline
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Thanks foobar , mutual respect.
And everyone else - I refer you to my previous post , and anyway , you cant afford me .
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