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#1
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+1
I think it is a good idea but probably will need too much work? |
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#2
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I have been able to run hardware shaders with water 3 for quite a while now on both 4870 and 5870 ATI cards. They just wont support water 4 which isnt really any better than water 3 anway. I'd rather ATI get their act together to support IL2 with proper crossfireX support so my quadfire setup can push some extra frames with high antialiasing!
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#3
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+1
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#4
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S!
Just tested on 4.10m with AMD 6970HD. Setting Water=3 reverts to Water=1. Highest setting for AMD is AFAIK Water=2. Anyways, back to topic. |
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#5
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Regarding water... from readme patch 4.04m:
Quote:
__________________
---------------------------------------------- For bugreports, help and support contact: daidalos.team@googlemail.com For modelers - The IL-2 standard modeling specifications: IL-Modeling Bible |
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#6
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S!
So can anything be done to this as AMD fully supports this shader these days? Would be great to have some update in this department as it would be good for so many |
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#7
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Sadly this issue is a driver problem with AMD is it not?
I'm visiting my folks in winnipeg right now, and actually helped my stepdad swap out a 4850 for a gf275. What a difference in the visuals (tweaked for both cards of course). There are STILL opengl issues for AMD/ATI users who want to play IL2, despite the fact it's ancient software by modern standards (no offense to devs or TeamD members intended). We've been able to milk this one for a long time. I'm sure many of your fans would be most grateful if you (team D) could find a way to work with ATI/AMD to correct this long standing issue. Thanks for listening. |
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