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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 12-30-2010, 12:35 PM
SEE SEE is offline
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OK! so the mirrors stay on.......then how would you feel when peeps suggest fixed FOV (or much smaller incremental changes), no zooming in to gunsights on a slider, etc? Or, do you think these are perfectly acceptable.....apart from mirrors (which eat FPS when enabled)? Then there is 'padlock', 'external views' which makes a total nonsene of the 'mirrors' argument given that only few servers actually 'lock' these!

Last edited by SEE; 12-30-2010 at 12:41 PM.
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  #2  
Old 12-30-2010, 02:24 PM
albx albx is offline
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Quote:
Originally Posted by SEE View Post
OK! so the mirrors stay on.......then how would you feel when peeps suggest fixed FOV (or much smaller incremental changes), no zooming in to gunsights on a slider, etc? Or, do you think these are perfectly acceptable.....apart from mirrors (which eat FPS when enabled)? Then there is 'padlock', 'external views' which makes a total nonsene of the 'mirrors' argument given that only few servers actually 'lock' these!
SEE, I agree with you
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  #3  
Old 12-30-2010, 08:59 PM
kennel kennel is offline
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Quote:
Originally Posted by SEE View Post
OK! so the mirrors stay on.......then how would you feel when peeps suggest fixed FOV (or much smaller incremental changes), no zooming in to gunsights on a slider, etc? Or, do you think these are perfectly acceptable.....apart from mirrors (which eat FPS when enabled)? Then there is 'padlock', 'external views' which makes a total nonsene of the 'mirrors' argument given that only few servers actually 'lock' these!
The issue of mirrors applies to flying full switch either on or offline. (Cockpit view only)

Tiger, I have no idea if they effect drag on aircraft.
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  #4  
Old 12-30-2010, 10:04 PM
WTE_Galway WTE_Galway is offline
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.....apart from mirrors (which eat FPS when enabled)
Yep that is the real reason they can be toggled.

They were introduced at a time when mirrors slowed all but the most expensive gaming rigs to a standstill.

Toggling the mirrors meant normal people (who had not sold their grandmother to buy a high end game rig) could take advantage of mirrors when they needed them without making the game unplayable.

In online terms, fixed mirrors disadvantaged people on slower machines.
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