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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 12-28-2010, 07:58 PM
JoeA JoeA is offline
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Join Date: Oct 2007
Location: My cockpit or at my periscope
Posts: 77
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Quote:
Originally Posted by KG26_Alpha View Post
Hmm

The 2 second delay is not the problem.

Its the casing touching the scenery within those 2 seconds that disarms the bomb that's the problem.

The bombs velocity should decide its arming if its skipped or bounced into the target ship or tank the arming vane should be the deciding factor.

If this route is being taken for mud movers/bomber/Jabo to make it realistic etc etc, then start giving thye fighters realistic mg/cannon jamming in the wings under G load.

We will soon see some reaction for that one
Good point and yes I would love to see g force jamming effects. Still the limitation of the casing touching is not that bad if you use historical tactics as Fruitbat, Dkoor and others have shown.
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