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#1
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I agree, I'd love a change to this. IL-2's attacking at low level won't have the same fusing as an He-111 dropping from 2500m.
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#2
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Hello T.D. and all
In cockpit Spit MK VC has no engine cowling and my have wrong prop placement - old bug. Also this plane flies at low speeds as if it is instable round ball without wings - worth chacking. Thanks GP Last edited by gprr; 12-26-2010 at 10:04 PM. |
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#3
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Quote:
we need now drop bomb at 400 meters and many luck and 110 and bk, where shoot????
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#4
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The new Spitfires are greatly appreciated, however the following new Spits do not appear to have any static equivalent:
SpitfireMkVb16lbs SpitfireMkVbM4616lbs SpitfireMkVc16lbs SpitfireMkIXcM61 SpitfireMkIXcM63 SpitfireMkIXcHF SpitfireMkIX25lbsCLP also, the legacy P-47D still doesn't have a static |
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#5
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whats the point, since outwardly a spitVb looks like a spitVb, regardless of its boost, a spitMkIX looks like a spitMkIX regardless of its boost or different engine, etc etc...
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#6
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The next issue which I have recently found concerns Skip-Bombing by fighters.
Even if the time since bomb release till it's contact with the target is 2 seconds or more bomb anyway doesnt explode, as you can cee in enclosed ntrk-record and images. There is an example with P-63 here. First bomb release - 1-34 First hit - 1-37 (please use magnified view - bomb is about to hit the ship) Second release - 1-39 Second hit - a bit later 1-41 (please also use magnified view). So, I didn't miss in both attempts, the time was correct in both attempts, but both ships weren't destroy. Such issue didn't exist in 4.09m, bit now... ![]() This is sad, because P-39s, P-40s etc of Soviet Fleet Aviation widely used Skip-Bombing and a lot of interesting missions available before in 4.09m wouldn't work in 4.10m unfortunately. Is it possible to correct? May I hope? Sincerely. Last edited by SkyFan; 12-26-2010 at 11:46 PM. |
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#7
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@ SkyFan
I think the bombs have skipped before the 2 sec. arming time was over -> dud-bombs. The bombs have to have 2 sec. free flight before touching anything to arm. And yes, that will work in LEVEL flight above 25m.
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#8
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Quote:
You were right again, this was the main reason of my previous failure. My next attempt with altitude NLT 30 m was successful and both ships were destroyed (ntrk-record attached). Anyway it was more difficult because ships are almost invisible in the moment of bomb release. So may be it makes sense to make such feature as "Real Bombing" optional? Who wants, can turn it ON in "Difficulty Settings", who doesn't want - turn it OFF. Thank you for helpful responce Sincerely. Last edited by SkyFan; 12-27-2010 at 12:31 AM. |
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#9
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Hello,
I found a bug in the French translation of the 4.10m. ![]() Catsy |
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