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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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For Oleg, you said two years ago in an interveiw that the game was 80% completed, in percentage terms could you tell us where we are today? many thanks. Last edited by Tree_UK; 12-26-2010 at 06:52 PM. |
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#2
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Fantastic work
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#3
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WELL, WELL, WELL...
I am not surprised at all--Oustanding work again, and again, and again... (\__/) (='.'=) (")_(") ***HAPPY HOLIDAYS to all of our great comunity: Oleg, Olga... ~CHEERS! <------BG-09------<<< |
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#4
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@kancerosik
I really dont know where you see wrong shadows in that picture! No Photoshop!
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Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects ![]() |
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#5
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Glad to see you still lurke around Ian. Hope to see you again in action once BoB comes out. And also i hope i can get back once this sim is released, if real live allows me to
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#6
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I'm quite happy with this situation, I think the WOW factor at release time is important to get a buzz going and increase word of mouth sales. In terms of sound effects, I'm really hoping one day to hear engine sounds that vary with engine load at the same RPM. When exercising the propeller in a ground test it would be great to hear the sound of the prop biting into the air and the engine loading up as the pitch increases. I live several miles from an RAF base and can easily hear the distinctive sound of the props being exercised before they take off. Anyway, not expecting this kind of thing at release but would be nice one day. |
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#7
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You get more sales if you show outstanding material as soon as possible. |
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#8
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#9
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#10
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Thanks for the update. ~S~
As for lack of video, it would be good to see some more. But I am happy enough with the screenshots for now.
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