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#1
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ZUTI version you got is crippled with no RRR therefore is NOT GOOD!!!!
BK cannon is gone FUBAR when you got the turbulence & stuff even in moderate but with a bad choice of degrees of wind direction, Ais lose their tail wheels (as in.. they brake tested with BF110) I have no way to evaluate the new Wind situation - All i can say is that, it is interesting, and makes things very difficult - It kind of reminded me of FSX but a bit more violent in a sense. (forget about FFB when in turbulence , i will probably lose my MS FFB2 as in disintegrate) Beacons Meakons & Radio is BEAUTIFUL - MOST - Important work EVER!!!! - after ZUTI's MDS (not the version you give) Torpedoes & stuff is nice & compelling The New Bomb fusing situation is a bit confusing but if it is the correct way Then we should adapt to it …. General evaluation : Congrats! Last edited by I/ZG52_Gaga; 12-26-2010 at 02:00 PM. Reason: forgot stuff |
#2
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daidalos.team@gmail.com and we will take a look. FC
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#3
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There is something screwy with the new QMB.Several times,after setting up a mission the main il2 screen flashes up before the mission starts loading.
Twice now,in the Normandy1 map,I chose a He111 H2,in blind flying conditions at night,and when the mission started I had no plane.It was the same sort of thing as picking a plane in the FMB and not making it flyable. Restarting the mission made it work,but for now the QMB is certainly showing its 'mod' origins. |
#4
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#5
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Other than the fact that you need to put the mp3 or wav files into the selected radio stations, can anyone give instructions as to how to make this feature work?
Which switches need to to be up or down in the sound options, when can you expect to hear the music you've installed (at engine startup, during flight, when radio switched on, etc), how do you select which radio station to listen to (BBC, Radio Hawaii, etc), by selecting common or army (whatever either of those means) are you the only one to hear if if online or do others? I've many other questions but since there is not area within the documentation that discusses this feature, I'm forced to ask them here. Thanks to anyone who can help. |
#6
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heres a potential ground handling bug, i have a logitech extreme 3d pro and have no installed hotas commands except bomb and cannon firing and jettison. When starting engines on a20g and he-1116 i use select all and ensure throttles are closed then select 1 start , wait for start complete then select 2 start, once both started i use select all and plane immediately swings around as if throttles were open on one side.
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#7
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I think it's on your end somewhere. Aviar
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Intel i7-4790 4-Core @3.60GHz Asus Z97-C Motherboard 16GB DDR-3 1600 SDRAM @800 MHz NVIDIA GTX 760 - 2GB Creative SB ZX SBX Logitech X-530 5.1 Speakers 27" AOC LED - 2752 Logitech G15 Gaming Keyboard CH FighterStick-Pro Throttle-Pro Pedals Logitech G13 Gameboard GoFlight GF-T8 Module WIN 8.1 |
#8
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Hmm might be me, im strictly plug and play no special profiles etc. Im currently using jettison and jettison tanks on the top but not using any of the lower 6 buttons, might redo controls and use lower for naval stuff like folding wings tailhook and canopy etc. Ive now made 3 installs, 2 from fresh dvd with patches and 1 using ultrapack updater. So far im very happy with content and as all patches have minor bugs to tweak have full confidence in further joy.
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#9
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pink runways in the water on some maps
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#10
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I think there may be an issue with the new test runways. It has been reported earlier in the thread.
Aviar
__________________
Intel i7-4790 4-Core @3.60GHz Asus Z97-C Motherboard 16GB DDR-3 1600 SDRAM @800 MHz NVIDIA GTX 760 - 2GB Creative SB ZX SBX Logitech X-530 5.1 Speakers 27" AOC LED - 2752 Logitech G15 Gaming Keyboard CH FighterStick-Pro Throttle-Pro Pedals Logitech G13 Gameboard GoFlight GF-T8 Module WIN 8.1 |
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