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  #1  
Old 12-25-2010, 04:54 AM
Goanna Goanna is offline
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Default Ship kills reported as Bridge in stats

Have a possible bug for you, clean 4.10 over 4.09, in QMB on the Pacific Islands map, killed a ship, yet it's reported in the stats page as a Bridge, or have I stuffed something up
Shows ship here;


Shows Bridge here;


Cheers

Goanna
  #2  
Old 12-25-2010, 11:18 AM
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FC99 FC99 is offline
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Quote:
Originally Posted by Goanna View Post
Have a possible bug for you, clean 4.10 over 4.09, in QMB on the Pacific Islands map, killed a ship, yet it's reported in the stats page as a Bridge, or have I stuffed something up
Shows ship here;
Thanks for the report, fixed for 4.11.
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Old 12-25-2010, 11:50 AM
PE_Tigar PE_Tigar is offline
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Spent an hour or so yesterday practicing blind landings. Here are some observations (not necessarily bugs):

- runway lights intensity is very low, and they're practically useless. What is the distance from the field when they can be turned on? I tried calling for lights on outer and on inner marker and nada, they switched them on when I was maybe 200m from rwy threshold - needless to say they were of no use then.

- landing an airplane without landing lights at night with close to zero vis is very hard - real B-25 had landing lights, of course, but in Il-2 they're mysteriously absent. Could the landing lights be added to B-25 in 4.11?

-what is the glideslope angle for ILS in the game? Standard 3 degrees? It would help in calculating the approach altitude.

- the NDB and ILS work very well .
  #4  
Old 12-25-2010, 12:08 PM
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steppie steppie is offline
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Every time i open a map on mission builder to make a change i loss my country setting and weapon lockouts setting
  #5  
Old 12-25-2010, 12:29 PM
TeeJay82 TeeJay82 is offline
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Noticed that when i tell my wingmen to attack ground targets, they instantly drop theyre payload

(il2`s) dont know if thats a common bug
  #6  
Old 12-29-2010, 03:30 PM
Roblex Roblex is offline
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Quote:
Originally Posted by PE_Tigar View Post
Spent an hour or so yesterday practicing blind landings. Here are some observations (not necessarily bugs):

- runway lights intensity is very low, and they're practically useless. What is the distance from the field when they can be turned on? I tried calling for lights on outer and on inner marker and nada, they switched them on when I was maybe 200m from rwy threshold - needless to say they were of no use then.
I was about to post that I could not get runway lights to turn on at all. What is the procedure? Do you request them then when you get no response just assume that they will switch on just before you touch down? I edited the mission and added the same type of lights along the the runway but with no ownership and they show up fine as long as you are at the right angle but I never saw the threshold lights turn on. If they dont turn on until 200m then they were probably under my nose before they turned on, especially as without threshold lights I was landing long to avoid landing before the invisible runway started!
  #7  
Old 12-29-2010, 03:54 PM
swiss swiss is offline
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KI84

Both, board weapons fire too low, never cross the "sighting line".
  #8  
Old 12-29-2010, 04:20 PM
Majo Majo is offline
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Default Hs129 bomb droping sequence evaluated.

Please,
Can you evaluate the bomb dropping sequence for the Hs129?

See images.



Thanking you in advance, Salutes.
  #9  
Old 12-29-2010, 04:53 PM
mkubani mkubani is offline
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Majo, could you please give more details how you released the bombs? With one push of the trigger you have released what's on pic. 1 and another push, you have released pic. 2?


Quote:
Originally Posted by Majo View Post
Please,
Can you evaluate the bomb dropping sequence for the Hs129?

See images.



Thanking you in advance, Salutes.
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  #10  
Old 12-29-2010, 05:04 PM
Viikate Viikate is offline
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Quote:
Originally Posted by Majo View Post
Please,
Can you evaluate the bomb dropping sequence for the Hs129?

See images.


I cannot see the image, but I think I know what you mean and it's fixed already.
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