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Technical problems and solutions Questions and solutions

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  #1  
Old 12-25-2010, 01:04 AM
bucazaurus's Avatar
bucazaurus bucazaurus is offline
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set_krit { unit=archer,bowman,cannoner,catapult,elf,elf2,goblin,go blin_shaman,satyr
belligerent=ally
}
pbonus=krit,20,0,0,-100,0,0 (20% Crit bonus to your above allied troops)
pbonus=attack,-3,0,0,-100,0,0 (-3 attack to your above allied troops)
items=ale_barrel,telescopic_sight

So this are the only units who gets the bonuses from the set :

archer = Skeleton Archer
bowman = Bowman
cannoner = Cannoneer
catapult = Catapult
elf = Elf
elf2 = Hunter
goblin = Goblin
goblin_shaman = Goblin Shaman
satyr = Faun
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Old 12-25-2010, 01:34 AM
ckdamascus ckdamascus is offline
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Quote:
Originally Posted by bucazaurus View Post
set_krit { unit=archer,bowman,cannoner,catapult,elf,elf2,goblin,go blin_shaman,satyr
belligerent=ally
}
pbonus=krit,20,0,0,-100,0,0 (20% Crit bonus to your above allied troops)
pbonus=attack,-3,0,0,-100,0,0 (-3 attack to your above allied troops)
items=ale_barrel,telescopic_sight

So this are the only units who gets the bonuses from the set :

archer = Skeleton Archer
bowman = Bowman
cannoner = Cannoneer
catapult = Catapult
elf = Elf
elf2 = Hunter
goblin = Goblin
goblin_shaman = Goblin Shaman
satyr = Faun
On nice. Satyr/Faun are included...

Wait. ugh no. Don't make me look into the Plant Race as another play through. Not sure how much more I can take...
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