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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 12-17-2010, 06:01 PM
C_G C_G is offline
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Just a bit of speculation here, but I think that in most cases SoW is going to be bottlenecking the CPU, not the GPU.

I think this because there is a lot more going on "under the hood" (i.e. non-visually) in terms of DM than before.
We know that each subsystem of the aircraft is modeled internally for DM purposes.
We also know from his thread on radar a while back, that ground objects are also subject to a sophisticated DM model. IIRC he stated that if the power generator for a radar station (or maybe it was for a searchlight) is knocked out then the radar station (or search light) will not work, though it has not been damaged itself.

I think it's safe to assume that AI routines will be more complex and that FM routines will also.

On the other hand, we also know (iirc- I may be mistaken) that SoW is being designed to utilize all the cores of multicore CPU's, so it may well be that notwithstanding the increase in "under the hood" complexity CPUs will not be the chokepoint and a need for bleeding edge cards will still exist.

This uncertainty is a large part of the reason I'm holding off my upgrades until after SoW is released and we have some definite information on this.

C_G
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