Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > Fulqrum PublishingGames > 7,62

7,62 Tactical action game, sequel to Brigade E5

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old 12-13-2010, 02:41 PM
R@S R@S is offline
Approved Member
 
Join Date: Apr 2009
Posts: 560
Default

Quote:
Originally Posted by fallschirmjager View Post
And I don't want to set anything in concrete though but R@S, say if I wanted to remake all the default weapons and update their textures, would you be willing to implement them into the game?
Sure, but there are a few things to keep in mind. The texture files needs to be the right size, preferably under 1 mb. The game engine has problems with texture files larger than that, and even if you have a high end computer it still gets "laggy" if they are too big. If you have time, and knowledge, feel free to start working I can show you how to export the models using MilkShape 3D, you can then easily import the models into 3DSM to apply the new textures.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 03:09 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.