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IL-2 Sturmovik The famous combat flight simulator. |
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Thread Tools | Display Modes |
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#1
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This reminds me of the Iraqi military communication officer who denied the presence of the American forces having penetrated Baghdad when you could clearly see behind him the advancing America forces.
If it walks like a duck, quacks like a duck and looks like a duck it is probably a duck. There have been numerous flight model error brought out by experienced individuals on many occasions. The most notable for me is a statement by a P-38 driver (in the book "Fork-Tailed Devil: The P-38" written by Martin Caidin) that states he could out turn a 109. No way you're going to do that in the game. I also find it rather ironic the condescending attitude towards "Moders". Consider the roots of TD. One needs to recognize the type of "Moder" that we have in IL-2 versus other arcade games. The Moder for IL-2 tends to be historically motivated and not out to simply create a "cheat". |
#2
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Fragments can kill if they hit, and if they are fast enough and heavy enough.
The probability of that for a bomb depends upon the size of the fragment and the range. If the fragment is very small, it will run out of kinetic energy before it gets too far from the bomb. If the fragment is large, then for a given size of bomb, there will be fewer fragments than with smaller fragments. A hand grenade can kill out to 60yards. With 36? fragments in one grenade, you have to be pretty unlucky to get hit at 60yards. |
#3
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Thought the numbers in SC and FAB meaned the weight of the explosive amount there is in the bomb.
FAB-250 = 250Kg of TNT... |
#4
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No, it's roughly the weight of the whole bomb. FAB250 had about 115kg of explosives.
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