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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 12-06-2010, 10:34 AM
I/ZG52_HaDeS I/ZG52_HaDeS is offline
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An something else:
Everybody complains about the "sniper gunners". Well, there is a parameter that defines the "angle error" of the 'bullet", for each weapon.
This is the "Dispersion" of each gun. The Sniper value is the ZERO dispersion, and the more we increase it, the less accurate this weapon is,
and thus the gunner.

Lets see the Berezin B-20 20mm Soviet cannon when mounts a defensive installation in a bomber:


maxDeltaAngle = 0.0F;

It means that despite it is mounted in a flexible defensive installation its dispersion value is "0", meaning that chances are you get a bullet in your head in no-time.

Lets check the German MG151/20 when mounted in a defensive installation:

maxDeltaAngle = 0.25F;

It has a considerable dispersion value so you won't get a bullet in your head so easily. But still this value is somehow high
compared with the value that the same weapon has when mounted in a plane.

And last lets check the MG131 when it mounts a defensive position:

maxDeltaAngle = 0.35F;

Again, you are fee to judge

Last edited by I/ZG52_HaDeS; 12-06-2010 at 12:27 PM.
 


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