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IL-2 Sturmovik The famous combat flight simulator. |
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Thread Tools | Display Modes |
#20
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I didn't mod my X52 Pro Albx, quite happy with that one as standard because it has 2 hall effect IC's and there is no deadzone - leave it as is would be my advice given that yours is new and under warranty.
The X52's have dual action triggers so you can map cannons and machine guns to it but I also have cannons on a seperate button for on line where ammo is usually limited. I think The reason you will not get many suggestions is that there are so many variables, e.g, I have headtracking and thus do not need to map any views to my POV's and I also tend to fly mainly fighters and only in pit view so mapping is specifically geared for my needs. For me the following are essential for both on line and single player and if I were to use the stick without any modes programmed it would have to have at least the following accesssible from the stick;- Brakes Flaps on lower rotary (throttle) Prop Pitch (Throttle slider) Elevator Trim (top rotary WEP/Boost (throttle Dpad) Radiator (Throttle Dpad) Supercharger (Throttle Dpad) Map (D button) Mouse Button (Gunner/pilot position) Toggle Gear E button If you use external views ( I don't....) then you could assign the throttle scroll wheel as follows... Scroll Down = Next friendly Scroll Up = Next enemy Scroll press button = return to your prefferred view (open or Cockpit, etc) How you programme the POV/Dpad and various buttons available on the Yoke depends on how many views you want, ordinance, etc and you will just have to list those and assign them according to your needs. You will also have 3 two way toggle switches offering you a further six commands. Last edited by SEE; 12-03-2010 at 10:38 AM. |
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