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Adventure mode All you want to know about adventure mode (may contain SPOILERS)

 
 
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Old 11-20-2010, 10:27 PM
RedRover57 RedRover57 is offline
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Join Date: Nov 2010
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After doing the quest to get a dragon fang for the tavern owner, he had one demon for sale. I used the demon + stone skin + archmage shield to tank and whittled the turtle down with ranged units (archmages, inquisitors, bowmen and priests) + rank 2 magic poleaxe (or whatever it is called) spell. Mana Spring on the demon also to get back mana. I couldn't heal the demon but he had just enough hit points to survive. Ancient bears would have worked as tanks after picking up rank 2 res spell. With the boost to leadership after defeating the turtle I am breezing through the undead cemetery using the above troops (except ancient bears instead of the demon). I'm sure it would be easy substituting swordsmen or guardsmen for the bears as well, so all human army would not be a problem with paladin hero at this stage even going for zero losses.

This is a fun game - surprised I never heard of it until recently as I am a big HOMM fan. Playing through without losses suits my style. I will probably want to replay with a mage on a harder difficulty since I would like to try a necromancer type hero, but I'm also looking forward to trying the expansions.
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