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| Units, artifacts, spells and Pet Dragon Discussion, questions and solutions about units, artifacts, spells and Pet Dragon. |
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Best part is, he can be cast anytime to interrupt the sequence of turns, since it has a fairly fast initiative, it will almost always go after whichever unit you are using. But yes, even with high int, he basically will die in 2 rounds, revive, to maybe survive, but usually die again. Just a pretty nice way to do 6K (12K if he is positioned for a good retaliation) dmg + tank for only 35 mana! Basically, intellect is a really worthless stat UNLESS you can REALLY REALLY jack it up. Even then, it is only marginally useful. Yes, I'm dissing on the Mage class. Compare all these goodies to the poor stepchild Dragon of Chaos.... makes you wonder what the heck those developers were thinking. They clearly don't play on Impossible mode often. Of course, this all only applies in Impossible Mode. Morale complements the Paladin Prayer skill (which is probably one of the only skills I will always max haha), so it is a little harder to compare directly. e.g. the Prayer skill works in conjunction with Morale. In short, Prayer skill with Morale +2 makes Prayer skill have a +3% bonus on top of the 10% base skill. Nevermind the fact that every unit has a raw unit base critical, so that makes morale even nicer. If you have a lot of high BASE critical, the morale bonus trumps the paladin prayer bonus, however, the prayer paladin bonus applies to the BASE critical, so that isn't a fair statement for me to say! Critical 15% raw unit base 10% prayer 20% dagger of judgment 45% total base critical +2 morale (30% bonus to criticals) should give +30% so 45*0.3 = 13.5% bonus to critical due to morale. The Black Knights is one of the only units (if not only) that raises his raw unit base critical as he attacks (Rising Anger skill). So if his rising anger forces his critical to go up 3%... it is really going up 3%*1.3 = 3.9% or 4% IF he has +2 morale bonus. In short, if you have a very high base critical with powerful items like Axe of Lightning, Dagger of Judgment, Prayer Skill, Berserker Axe (30% for those Goblins woohoo!), raising morale increases your critical rate by QUITE a bit. Sometimes, up to +30% more, achieving 100% critical! The only drawback is morale can be reduced by negative status effects. As an aside, this is what makes Orc units so nifty. The unit achieves max morale after a kill. So, if your Orc unit has a fairly high base critical to begin with, it is fairly easy to achieve 100% criticals. Makes you want to love those Catapults (which gain +30% base critical when adrenaline rises). |
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