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IL-2 Sturmovik The famous combat flight simulator. |
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#1
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I don't REALLY care if it is there or not, but since there is no good reason for it to be omitted then it's wrong to not have it in an otherwise historically accurate sim. The ability for a third party to add them should not be curtailed. But maybe even having that ability is a violation of the law in some countries. I suspect that is the case and why the developer will not allow such third party skins. If that's the case then I see it as those countries imposing their moral will on other countries. Splitter |
#2
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A simple switch (markings on/off) may be banned, but they obviously can't ban the ability for a third party to paint skins (they could ban those third parties from making certain skins available in their country, though that can be hard to police). To ban the ability to make skins would be like banning pen and paper. There’s no reason why the publishers can’t produce the game with historical markings, but only sell censored copies in countries with a ban on Nazi symbols. |
#3
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Yeah, a lot of people think the swastika should be banned. Ok, I get that (I don't agree but I get it). Of course, the "Red Star" and "Hammer and Sickle" are banned in some countries too (many people were oppressed and died under those symbols too). So if we follow that line of thinking, how should Russian planes be marked? Should "you" have to play the sim without those symbols on Russian planes because another country banned them? Nothing I have said should be construed as negative to 1C's decisions regarding the legalities. My comments are about the laws themselves and the effects they have on others. Splitter |
#4
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when the game gets hacked swastika will appear
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#5
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...and back to bed may that be when the next sim is being developed. |
#6
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Originally Posted by Freycinet Yes, why don't we ask him to spend an afternoon on entertaining you...? Seems to have escaped the attention of a lot of you guys when Oleg has been writing words to the effect of: "Please you ask for too much", "You say that I promise [x] in next update but I didn't", "I need 25 hours of sleep now", etc, etc etc... He has made it very clear that he is super-busy at the moment. He has a young kid on top of that, the implications of which any parent would understand... Of course the spoilt teenagers in here cannot be brought to understand any of this, it is obvious now, they're just totally hopeless. They don't really care about anything but themselves, sign of their age and the times. Of course the developers are provoked to reply when the tactic is "Hey, I'll pull stupid criticism out of my arse and then come with an inane suggestion about how to fix it". This trolling has been going on for quite a while now and is ruining the interaction with the development team. |
#7
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#8
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It’s just not practical to moderate all the posts, so just ignore the ones you don’t like and don’t worry. |
#9
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i don't read so much about the tail cannon smoke.
in the british 7,6 when they fire, i can't see they. but in a 20mm cannon must be. hope oleg thing in that. ![]()
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#10
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This is looking very good indeed- the animation of the rear gunner in the He111 is excellent.
Will this slow down the aiming for the gunners compared to Il2, or was this already taken into account by a simple time delay? Once again I am learning from Oleg's company- i didn't know about the auto-destruct of german cannon shells- they really do appear to show a difference in the trajectory of the different calibre bullets. I'm intrigued by the Ju87 video- the reflections looks hideously complex but the framerate seems reasonably smooth considering the complexity of the background as well. Looking at the start of the 'Dover' video the texture mapping of the Spitfires looks very stripped down. Is this an example of in-game video settings that can be toned down for lower spec machines by users themselves, or merely an earlier build? I can hardly wait to see a video showing the weather effects! Last edited by Blakduk; 11-14-2010 at 04:28 AM. |
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