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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 11-10-2010, 08:00 PM
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Quote:
Originally Posted by Oleg Maddox View Post
I did answer, yes we will see. But all things will be like real scarps This is completely other type of damage than the combat damage. We pay more greater attention of visuals for combat damage and less for bail landing. Howver in both cases you may get damage similar depending of the hit force. And ypou can't take the aircraft by a crane to look what happend with the surface under the plane after such landing

Oleg,

Is the mission over after crash landing and stepping out like in IL-2?
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  #2  
Old 11-10-2010, 08:08 PM
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Oleg,

The new series with Battle of Britain and Battle for Moscow is also presented as IL-2 in the title. I assume this is the actual name?

Advantage is that this name is very well known, and a household name is in the combat flight sim business.
Disadvantage is that people might think it is an add on for the first IL-2 series.
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  #3  
Old 11-10-2010, 08:12 PM
Oleg Maddox Oleg Maddox is offline
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Originally Posted by Bloblast View Post
Oleg,

The new series with Battle of Britain and Battle for Moscow is also presented as IL-2 in the title. I assume this is the actual name?

Advantage is that this name is very well known, and a household name is in the combat flight sim business.
Disadvantage is that people might think it is an add on for the first IL-2 series.
Completely agree with you. I was against such name, but it isn't my decision....
I already had a problem answering interview questions of journalists... I didn't understand them about what is speech... or the new in this area journalists simply was asking some time absolutely not in theme questions due to this mix.
So I personally say Battle of Britain... without Il-2 and other things...
In English it has a bit other name, but anyway with Il-2 as the main.....
Using already world well known Storm of War as a name of new series and just adding the line
'from the creators of award-winning Il-2 sturmovik series' would be way better really. If someone dislike short SoW sounding not so nice then simply better to make other name... Hope publisher will read it. Anyway I may disagree with the name Il-2 for the completely new series, but final decision - from publisher.


I will try to speak to big guys that to find solution....

Last edited by Oleg Maddox; 11-10-2010 at 08:54 PM.
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  #4  
Old 11-10-2010, 08:21 PM
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I think IL-2 should be in the name somewhere.
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  #5  
Old 11-10-2010, 08:39 PM
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Originally Posted by Richie View Post
I think IL-2 should be in the name somewhere.
Yes, the way Oleg said ('from the creators of award-winning Il-2 sturmovik series') is the best I think.
So at the moment the name Storm of war is neither in russian nor in european release title?
Storm of war sounds fresh, modern, and cool. Hope it will be Storm of war in the end, because it's a "complete new engine from scratch".

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Originally Posted by Oleg Maddox View Post
And I told that the shot with the damaged gear is a result of my inaccurate taxing on the feld right after the bomb raid.
Yes, Oleg you said that, but the damage could have been from normal texture crater also, so it wasn't clear. I see, you don't want to talk about the depth of craters.

So, what about tesselation in general and maybe for the use in the bomb crater stuff?
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  #6  
Old 11-10-2010, 08:50 PM
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Hecke, he's said it will be 3D and deep (IIRC), but there'll be a limit Try a search of his posts; I'm sure he stated a figure....
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Old 11-10-2010, 08:52 PM
Oleg Maddox Oleg Maddox is offline
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Originally Posted by Hecke View Post
Yes, the way Oleg said ('from the creators of award-winning Il-2 sturmovik series') is the best I think.

So, what about tesselation in general and maybe for the use in the bomb crater stuff?
Current stage of tesselation methods may damage the precise models of technics, say aircraft. Maybe in future when it will very selectable. Maybe I'm wrong here. However what I was searching in the past doesn't give at the moment advantage in a precise modeling of aircraft, instead may do bad things making the bubble where should be only flat.
This is good for the game where the main hero is a human models.
However my opinion may be changed in future with coming new versions.
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  #8  
Old 11-10-2010, 09:02 PM
Hecke
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Quote:
Originally Posted by Oleg Maddox View Post
Current stage of tesselation methods may damage the precise models of technics, say aircraft. Maybe in future when it will very selectable. Maybe I'm wrong here. However what I was searching in the past doesn't give at the moment advantage in a precise modeling of aircraft, instead may do bad things making the bubble where should be only flat.
This is good for the game where the main hero is a human models.
However my opinion may be changed in future with coming new versions.

I more thought of using it for ground objects, for example, what somebody else mentioned, the railway ballast, maybe buildings and stuff like that.
It's a bit "bad" that the graphics cards donate more and more shader capacity for tesselation purposes but we don't have an advantage with it.

Last edited by Hecke; 11-10-2010 at 09:05 PM.
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  #9  
Old 11-10-2010, 09:42 PM
JVM JVM is offline
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Quote:
Originally Posted by Oleg Maddox View Post
Current stage of tesselation methods may damage the precise models of technics, say aircraft. Maybe in future when it will very selectable. Maybe I'm wrong here. However what I was searching in the past doesn't give at the moment advantage in a precise modeling of aircraft, instead may do bad things making the bubble where should be only flat.
This is good for the game where the main hero is a human models.
However my opinion may be changed in future with coming new versions.
Hello Oleg!

It is always a great pleasure to have you here answering an unending flow of questions!
As for tesselation I understand your position, and frankly I also do not see much interest in tesselation for airplane modeling.
On the other hand, some ground (and objects) details could perhaps take advantage of it even at the stage it is now: I was thinking about objects like steam locos which are polygon-intensive, and improvement in rail track ballast and sleepers, mainly...

JVM
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  #10  
Old 11-10-2010, 08:58 PM
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Originally Posted by Hecke View Post
Storm of war sounds fresh, modern, and cool.
And doesn't sound like an combat flight sim at all - that's the problem.
(and in fact, I don't agree with the other associations either, but that's just me)
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