Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Other > Technical Issues

Technical Issues Having problems with launching or running a Fulqrum Publishing game on your hardware? Try asking other gamers, they may know the answer.
For Fulqrum Publishing technical support, send us an email.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #3  
Old 11-08-2010, 07:20 PM
xane xane is offline
Registered Member
 
Join Date: Nov 2010
Posts: 4
Default

Here's the most common error (from log.lst)

Code:
ERROR! DAMAGE_SYSTEM: cant read armor scale for <SKY>
*** FAILURE *** [SYSTEM] Main loop: Structure handled exception arized, see cppcrash
java.lang.RuntimeException: Structure handled exception arized, see cppcrash
	at com.maddox.core.TTFont.OutputClip(Unknown Source)
	at com.maddox.core.TTFont.outputClip(Unknown Source)
	at com.maddox.core.GUICanvas.draw(Unknown Source)
	at com.maddox.gwindow.GWindow.draw(Unknown Source)
	at com.maddox.gwindow.GWindow.draw(Unknown Source)
	at com.maddox.gwindow.GWindow.draw(Unknown Source)
	at com.ic.bc.gui.xmlskin.TextGuiItem.onDraw(Unknown Source)
	at com.ic.bc.gui.xmlskin.BaseRenderGuiItem.draw(Unknown Source)
	at com.ic.bc.gui.xmlskin.CounterGuiItem.onDraw(Unknown Source)
	at com.ic.bc.gui.xmlskin.BaseRenderGuiItem.draw(Unknown Source)
	at com.ic.bc.gui.xmlskin.BaseRenderGuiItem.draw(Unknown Source)
	at com.ic.bc.gui.ingame_CM.minimap.MinimapWindow.drawDistanceToTarget(Unknown Source)
	at com.ic.bc.gui.ingame_CM.minimap.MinimapWindow.render(Unknown Source)
	at com.maddox.gwindow.GWindow.doRender(Unknown Source)
	at com.maddox.gwindow.GWindow.doChildrensRender(Unknown Source)
	at com.maddox.gwindow.GWindow.doRender(Unknown Source)
	at com.maddox.gwindow.GWindow.doChildrensRender(Unknown Source)
	at com.maddox.gwindow.GWindow.doRender(Unknown Source)
	at com.maddox.gwindow.GWindowRoot.doRender(Unknown Source)
	at com.maddox.gwindow.GWindowManager.doRender(Unknown Source)
	at com.ic.ww.core.WWGUIWindowManager$_Render.render(Unknown Source)
	at com.maddox.core.Renders.doPaint(Unknown Source)
	at com.maddox.core.Renders.paint(Unknown Source)
	at com.ic.ww.game.MainWin3D.checkFocus(Unknown Source)
	at com.ic.ww.game.MainWin3D.loopApp(Unknown Source)
	at com.ic.ww.game.Main.exec(Unknown Source)
	at com.ic.ww.game.GameWin3D.main(Unknown Source)
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 11:22 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.