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Star Wolves 3D space RPG with deep strategy and tactical elements

 
 
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Old 11-08-2010, 12:18 PM
Bany Bany is offline
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Join Date: Oct 2010
Posts: 20
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Youre right, so we can add a role status matter to this.

A can agree that Templars are overpowered (still not so easy to get and best of those ships are tier-5).
They wouldn be if you could go against even opponents in skills but there is no such fighter that could stand against one run with 2 heavey plasma and 2 heavy kinetics in Gunslinger-T and you still have one more system to make you fighter turn in place using manuver boost. Dragon is just not enough.
Trident-T omg, you know what this ship can do with latest Mirvs and 3 alien guns along with fire cooling and manuver boost, place 2 rep units on it and you are prity invincible. Hrimthurs-T is not my stile as i never needed more then 2 lunchers on my squad to trash enemys. Last pice of magic is a Raptor-T and that one is kinda exelence in way of overpower. cooling +4 wolfes + vidycator and you are ripping thrue anything even with poor skills.

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