Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik

IL-2 Sturmovik The famous combat flight simulator.

Reply
 
Thread Tools Display Modes
  #1  
Old 11-05-2010, 08:25 AM
Baron Baron is offline
Approved Member
 
Join Date: Dec 2007
Posts: 705
Default

Quote:
Originally Posted by Tree_UK View Post
It works, i wouldn't say it runs from what ive seen, even with just one aircraft it locks up over land.

I was more referring to the pc specs and the "MAXIMUM graphics" part, wich is, in all honesty way more than alot of us expected. Wouldnt u agree?

And 2 more gigs of ram would do alot of differance.
Reply With Quote
  #2  
Old 11-05-2010, 08:37 AM
Tree_UK
Guest
 
Posts: n/a
Default

Quote:
Originally Posted by Baron View Post
I was more referring to the pc specs and the "MAXIMUM graphics" part, wich is, in all honesty way more than alot of us expected. Wouldnt u agree?

And 2 more gigs of ram would do alot of differance.
It looks like they are running it with everything maxed out and on big monitors (high res), which is very promising, although I cant figure out how an extra gig of ram will help, it certainly doesn't in most games, i guess time will telll, but it looks very good indeed.
Reply With Quote
  #3  
Old 11-05-2010, 08:53 AM
Dano Dano is offline
Approved Member
 
Join Date: Oct 2007
Location: Petersfield UK
Posts: 1,107
Default

Quote:
Originally Posted by Tree_UK View Post


It looks like they are running it with everything maxed out and on big monitors (high res), which is very promising, although I cant figure out how an extra gig of ram will help, it certainly doesn't in most games, i guess time will telll, but it looks very good indeed.
Simplified:

When the system runs out of available ram it will start paging it to and from the hard drive, because the hard drive is so much slower than ram this is what causes the stutters and FPS issues. Thus adding more memory so that it doesn't need to page will remove the stutters you see over land.
Reply With Quote
  #4  
Old 11-05-2010, 08:58 AM
Qpassa's Avatar
Qpassa Qpassa is offline
Approved Member
 
Join Date: Jan 2010
Location: Valladolid-Spain-EU
Posts: 700
Default

please, upload more videos.thks
__________________
Expecting:
Call of Duty

Youtube Profile: http://www.youtube.com/user/E69Qpassa
Reply With Quote
  #5  
Old 11-05-2010, 09:00 AM
Baron Baron is offline
Approved Member
 
Join Date: Dec 2007
Posts: 705
Default

I think the recommended ram is 3 gigs
Reply With Quote
  #6  
Old 11-05-2010, 09:02 AM
Dano Dano is offline
Approved Member
 
Join Date: Oct 2007
Location: Petersfield UK
Posts: 1,107
Default

I think Luthier said it was 3GB Minimum not recommended.
Reply With Quote
  #7  
Old 11-05-2010, 09:27 AM
Baron Baron is offline
Approved Member
 
Join Date: Dec 2007
Posts: 705
Default

Quote:
Originally Posted by Dano View Post
I think Luthier said it was 3GB Minimum not recommended.

Of course, my misstake.
Reply With Quote
  #8  
Old 11-05-2010, 09:06 AM
TheGrunch's Avatar
TheGrunch TheGrunch is offline
Approved Member
 
Join Date: Oct 2009
Location: United Kingdom
Posts: 843
Default

Quote:
Originally Posted by Tree_UK View Post


It looks like they are running it with everything maxed out and on big monitors (high res), which is very promising, although I cant figure out how an extra gig of ram will help, it certainly doesn't in most games, i guess time will telll, but it looks very good indeed.
To be fair Tree, most games have quite different demands to flightsims in terms of memory, the best comparison I can think of in the sense of sheer size of the terrain map is the Arma series or maybe Oblivion or another one of the big sandbox games. Arma is similarly demanding at high settings and with Oblivion they used a cell system where only the objects in the current cell were rendered with the exception of certain objects specially defined to be shown all the time (and it was still a nightmare to run when it came out).
You're right though, at high settings, fighting a huge formation over land looks like it would be a PC-slaying activity for any current PC. Although we *have* seen one video of a fair few aircraft on screen at a time with the game running smoothly at what are presumably slightly lower settings (and with much less complete terrain) earlier on in development.
Reply With Quote
  #9  
Old 11-05-2010, 09:41 AM
ChrisDNT ChrisDNT is offline
Approved Member
 
Join Date: Jun 2008
Posts: 298
Default

I'm so much impressed by the quality of the lighting in these videos, this is nothing to compare with the latest "so-so" screenshots !!!
Reply With Quote
  #10  
Old 11-05-2010, 09:44 AM
ChrisDNT ChrisDNT is offline
Approved Member
 
Join Date: Jun 2008
Posts: 298
Default

Btw, the landscape looks quite good too, much better, I repeat, than the latest screenshots (I'm beginning to suspect that the latest screenshots were some kind of cover traps).
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 12:11 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.