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IL-2 Sturmovik The famous combat flight simulator. |
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#1
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Maybe our K4's will have a little more poop if SOW continues on threw the war years
http://www.servinghistory.com/topics..._109K_Kurf_Rst I've seen this top speed listed in books too and this pilot on "Dogfights"...although who can trust that...says he had a heck of a time with one and you can see it's a K4 buy the covers on the retracts. I'll have to try his snazzy maneuver some day. Last edited by Richie; 11-04-2010 at 09:46 AM. |
#2
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No sim developer should consider Ubisoft. Even forgetting the DRM fiasco and legitimate concerns about privacy and ownership, the entire Silent Hunter series is a disaster as a simulator.
Escort and anti-sub aircraft ai are much simpler than air-to-air ai, but Ubi make a mess of it. The sensors are 'modelled' in such a way that they can't even be modded to give reasonable answers, and if 1C:Maddox did subs you'd have options of modelling trim tanks, CoG changes from launched torpedoes etc, and boats would handle realistically. After several generations of big-selling games, Ubi have never even attempted to fix any of these problems: instead, they've chosen to add more layers of buggy, poorly thought-out human content that might by okay if it only worked. Ubi have nothing to offer 1C and 1C shouldn't get suckered into offering Ubisoft credibility they don't deserve. dduff |
#3
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Oh ! I thought that I was on the Silent Hunter Forum
![]() Personaly I think that discussions about UBI's credibility and other ragots, should be held in appropriate topics and I hope that we will keep on talking about BoB. Please keep in mind that people who read this topic are borred of searching a post related to BoB in the middle of all these ragots ... By the way, does anyone know if U-Boots will be modeled in BoB ? If yes, will they be able to dive or will we have two versions like in IL2, one above and an other one under the water ? |
#4
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Silent Hunter III is fun. http://www.gamespot.com/pc/sim/silen...ii/review.html |
#5
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![]() Actually, this is all about preventing you from second-hand selling your games, much to the publisher's delight and benefit. The publisher's, not the developer's. Which begs a further question i'd very much like to have answered but none of us probably will...how much of those 60 Euros a new game costs actually goes to the developer's pocket and how much is gobbled up by the publishers? I'd guess a pretty substantial amount, since it's what actually pays for the advertising campaigns and they also want to make a hefty profit too. It happens in the music industry as well and just like they broughts us DRM and are now abandoning it, it could possibly be the same way on the PC. I once watched a guy's interview on the English speaking Russia Today channel, the guy is not an industry name but he's rich enough to build an orphanage in Afghanistan out of his own pocket. Journalist asks him why he's an independent artist without a publishing record label and after stating his activist/political opinion he also adds "and let's be honest here...i earn way more than i would if i was signed for 10 or 20 cents per disc sold". The problem with this is not people getting paid for their work, that's fine. The problem is that on a sale of a certain item (a music record or a piece of software), people who have no connection whatsoever to its actual development and creation end up gobbling up the lion's share of the budget because of having to pay for over-advertising on one hand and being greedy on the other. Meanwhile, the creators get bread crumps while the publisher damages the creator-customer/fan relationship by imposing artificial restrictions on legitimate customers just so they won't be able to re-sell what they bought and cut into their profits. Pretty selfish on their behalf being such bad people towards both the artists and the fans, don't you think? Why do you think 1c will self-publish in Russia? ![]() I hope they have chosen some small, independent, flight-sim specific publisher for Europe. Aerosoft for example would be a very good choice. They published RoF in Europe and are also going to do the same for Jet Thunder (the upcoming Falklands sim), plus they are heavily into MSFS add-ons so they might be able to do some for SoW as well. Anyway, i guess we can't change anything at this point, but objections have to be aired. We're the ones who will buy this game, recommend it to our friends and buy a second copy as a present for our dad, so i'd say we have a say in things. If not for how this title will be handled, then to prevent possibly bad things happening in the future ones. |
#6
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So how do developpers make their money ? I would like to have your input on this ... ![]() Salute ! |
#7
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Why would UBI let this forum opened if they weren't publisher anymore?
http://forums-de.ubi.com/eve/forums/a/frm/f/7871043264 |
#8
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High chance they are the publisher
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#9
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#10
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Originally Posted by Blackdog_kt ![]() Actually, this is all about preventing you from second-hand selling your games, much to the publisher's delight and benefit. The publisher's, not the developer's. I think that its about stemming hacking...the community needs to change their attitude on this issue, just look how the modding from a hack, was/is embraced by a good percentage of us. ![]()
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
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