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IL-2 Sturmovik The famous combat flight simulator.

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Old 11-02-2010, 07:41 AM
Tree_UK
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It would be good to see the same video that we had this week but this time in DX11 with all settings maxed out. AA etc, just to see how it runs and what FPS can be expected, im guessing but I would imagine that 1C's biggest problem right now will be getting this game to run smoothly, thats probably why we have seen no high res video at this moment in time and have no indication on system specs even this late in the day. However Oleg has already stated that there will be a dedicated website, so maybe he's holding back 'in game' finished shots until the website is ready, which I should imagine will be soon if we are looking at a Spring release.
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Old 11-02-2010, 07:52 AM
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Originally Posted by Tree_UK View Post
It would be good to see the same video that we had this week but this time in DX11 with all settings maxed out. AA etc, just to see how it runs and what FPS can be expected...
Oleg's statemant to this:

"in video recording is impossible to write maxed out graphics.. I don't know why. Bug. Not all textures loading when you record video file from track.
This is our own program. It is cioponvertation from recorded track of fligth into the AVI of any codecs, that are licensed to user. And it it using the features of video cards. The we should use better video card that we haven't currently."
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Old 11-02-2010, 08:29 AM
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Oleg have you tested recording with FRAPS?
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Old 11-02-2010, 11:02 AM
Hecke
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Oleg, if you don't want to spend the 25 bucks on FRAPS full, I can donate you one.
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Old 11-02-2010, 11:58 AM
Skoshi Tiger Skoshi Tiger is offline
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Oleg have you tested recording with FRAPS?
Last I heard they were still optimising and debugging the code. I doubt something like FRAPS could tell them anything useful.

I suspect they would be using the debugging and optimisation tools that come along with the programming languages they are using to help isolate the inefficient sections of code that are slowing down the sim.

Something like FRAPS would only be useful to get an over all indication of speed. It doesn't tell you which bits are causing the slowdowns.


I would like to know how close the version being put on display is to being finished. I wonder if the missions being demonstraited are on proper maps or have they removed inefficient objects so that it runs at an acceptable frame rate for the demo?

Cheers!

Last edited by Skoshi Tiger; 11-02-2010 at 12:04 PM.
  #6  
Old 11-02-2010, 12:21 PM
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Originally Posted by Skoshi Tiger View Post
Last I heard they were still optimising and debugging the code. I doubt something like FRAPS could tell them anything useful.

I suspect they would be using the debugging and optimisation tools that come along with the programming languages they are using to help isolate the inefficient sections of code that are slowing down the sim.

Something like FRAPS would only be useful to get an over all indication of speed. It doesn't tell you which bits are causing the slowdowns.


I would like to know how close the version being put on display is to being finished. I wonder if the missions being demonstraited are on proper maps or have they removed inefficient objects so that it runs at an acceptable frame rate for the demo?

Cheers!
Yes, it seems like there is a bug in transferring all the info when converting to avi (or similar) using their in-house method. Fraps won't help that.

Sigh - it is the sort of bug that sounds like it could take time to fix, unlike a spelling mistake on the instrument panel (for example).
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  #7  
Old 11-02-2010, 02:35 PM
first-things-first first-things-first is offline
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Default Buckingham Palace slight change?

Hi Saqson / Oleg

The Buckingham Palace image may be a slight bit off - missing an extra light fitting or two.

See here :-

http://www.westendatwar.org.uk/image...7-18Sept40.jpg

I am sure it will not be a bother flying at 300mph or whatever - just thought I would point out - you can obviously tell what building it is. I am sure the AI (Luftwaffe demolition squad) are well aware as well

As an aside have you looked at the google archive of LIFE magazine?

Click on images link at google and then search for something like :

london 1940 source:life

The "source:life" is the important bit at the end. Before that just add the keywords you want to search for.

There are quite a few pictures of london - some of bomb damage and even in colour. Loads of other images as well.

May be useful reference?

Cheers
  #8  
Old 11-02-2010, 03:48 PM
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philip.ed philip.ed is offline
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From the way I have seen suggested by Oleg, max graphics won't be available because as new hardware comes in, the graphics get better and better.
However, I wonder if, like in Il-2, max-settings can be achieved (e.g water=4) with this value being able to increase as new hardware 'improves' the graphics.
I can imagine SoW might have a similar system in this way to Il-2, as Oleg's motto seems to be "if it ain't broke, don't fix it" and Il-2 is, IMO, really user friendly.
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