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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 10-29-2010, 04:41 PM
Jaws2002 Jaws2002 is offline
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Thank you very much for the updates Oleg. The game looks just stuning.

I particulary love the fluidity of the video. With the fact that the video was shot on easy setings without much vibration the stream of tracers looks outstanding in a video. Love it. I also totally love the night shot.
The painted reflections on the gauges look great, and with the shadow of the frames moving around you don't really notice the shadow is not dynamic.

Thanks for the update and good luck with the exhibition.

Please disregard Hecke's comments. He's a fifteen year old spoiled kid without any maners.
Some parents this days.


I still don't understand why mods don't ban him. He's at it every friday.

Last edited by Jaws2002; 10-29-2010 at 04:54 PM.
  #2  
Old 10-29-2010, 04:48 PM
Hecke
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Quote:
Originally Posted by Jaws2002 View Post

Please disregard Heke's comments. He's a fifteen year old spoiled kid without any maners.
Some parents this days.


I still don't understand why mods don't ban him. He's at it every friday.

Unfortunately you didn't have parents that were interested in your education.
I am not Heke, I am not 15 and I am not spoiled.
  #3  
Old 10-29-2010, 04:51 PM
kedrednael kedrednael is offline
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Quote:
Originally Posted by Hecke View Post
Unfortunately you didn't have parents that were interested in your education.
I am not Heke, I am not 15 and I am not spoiled.
I don't think you will be mentioned in my education programm at school so that doesn't make any sense.

[edit] You seem to be spoiled since you are not satisfied with the best there is. (SOW)

Last edited by kedrednael; 10-29-2010 at 04:54 PM.
  #4  
Old 10-29-2010, 04:55 PM
Hecke
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Quote:
Originally Posted by kedrednael View Post
I don't think you will be mentioned in my education programm at school so that doesn't make any sense.

[edit] You seem to be spoiled since you are not satisfied with the best there is. (SOW)
I didn't talk to you, did I? So why do you interfere?
  #5  
Old 10-29-2010, 05:08 PM
kalimba
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Originally Posted by Hecke View Post
I didn't talk to you, did I? So why do you interfere?
Well Hecke, this is a open Forum...Everybody reads everyone's intervention...
As a community, we feel that all subjects discussed here are allways part of a group dynamic. You will get responses from anyone who feels concerned by any of your comments...That is how it works...Now, if you can't behave like an adult, and I don't say your not, in witch case you would be in more trouble than what I initially taught, and unless this is your intention to poke around, we, the adult community, expect better behavior from our members. Kids AND adults...

Have a nice day
  #6  
Old 10-29-2010, 05:16 PM
Hecke
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Ok, from now on I will do it like the rest here.
I will always say that the update is awesome.
Remember me when I'm mistakenly asking questions.
That seems to be the only real solution to be accepted by this fangroup.
  #7  
Old 10-29-2010, 05:46 PM
kalimba
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Quote:
Originally Posted by Hecke View Post
Ok, from now on I will do it like the rest here.
I will always say that the update is awesome.
Remember me when I'm mistakenly asking questions.
That seems to be the only real solution to be accepted by this fangroup.
Hecke...You probably can ask wathever you feel is relevant to this game...
And this is the main goal of this forum...It is HOW you formulate your comments that can be harsh and aggressive/negative sometimes.
Put yourself in Oleg's shoes for a moment... He is proud to show us ( wich is a privilege, don't forget) his hard working WIP... He assumes (wrongly?) that we know him enough,after all those years, to understand that HE is the most picky forum member we could ever find ....Oleg asks for a little faith here...He needs our complicity until he shows us the final thing...
But at EVERY update, someone ,(not always you) comes up with nonsense comments and a wishlist that is absolutely irrelevant to what Oleg is telling/showing us....

We can ask anything here...Dreams are free...It is how and when we ask and critisize that matters to have a smooth ride...

Salute !
  #8  
Old 10-29-2010, 10:13 PM
Hecke
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But I don't want to repeat each time what other people post every update more than 20 times.

I don't think it's necessary to repeat that...

the planes are gorgeous
the water is excellent
the cockpits are beautiful
the terrain is getting better each time
...

I think nobody doesn't agree with that and Oleg knows that and it's already been said so often.
Maybe I should do it like most of you.
Just put a smiley behind each sentence even if it's not hyperpositive and noone cares about it.

Last edited by Hecke; 10-29-2010 at 10:16 PM.
  #9  
Old 10-29-2010, 04:57 PM
rocker_lx rocker_lx is offline
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Great Update, I'm really looking forward to this game.

I followed the tracer round discussion with great interest and I don't know anything about guns and ammunition.

But I seem to have understood that tracer rounds where jiggling and after a short distance followed a complete other path than the conventional ammuntion due to the different ballistics.

This was at least what the guys from the B17-II simulator where doing some years ago, their tracers had smoke and where jiggling in the air. Never seen more convincing tracers in any sim since.

I don't want to sound like a basher, for me this is a small detail and the game looks very promising.

Great job Oleg and team.
  #10  
Old 10-29-2010, 05:17 PM
The Kraken The Kraken is offline
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Quote:
Originally Posted by rocker_lx View Post
But I seem to have understood that tracer rounds where jiggling and after a short distance followed a complete other path than the conventional ammuntion due to the different ballistics.

This was at least what the guys from the B17-II simulator where doing some years ago, their tracers had smoke and where jiggling in the air. Never seen more convincing tracers in any sim since.
One of the oldest urban legends of the flight sim community, and B-17 II was heavily involved in creating it. Nevertheless, tracers do not behave like that. They do not jiggle around in random zig-zag patterns while still maintaining their rough trajectory. It's physically impossible, and it would make them completely useless.

As others have already pointed out, this is purely the camera shaking that causes tracers to look like that. Watch any footage where the camera is not mounted on the firing platform, and the tracers are straight lines. Just like shown in today's video
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