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IL-2 Sturmovik The famous combat flight simulator. |
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Thread Tools | Display Modes |
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#1
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Ok, thanks. I am confused, though. If the reflections are rendered that way only when your eyepoint really *is* on the seat then that's fine (not that it ever will be).
But it appears that they are prerendered and do not change dynamically. When you are flying (with your head on top of your neck ![]() |
#2
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All CoD screenshots here: http://s58.photobucket.com/albums/g260/restranger/ __________ ![]() Flying online as Setback. |
#3
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so Oleg, I like the information given when the mouse is near a control, this will help many people. You may remember that I was strongly in favor of having the option for complex management in the pit. I think this was the main reason for MS Flight Simulator's success in the market. Taking the 109 as an example, how many steps are required for the engine to start up, and is the outside (hanger) ambient temperature a factor for a smooth attempt at starting?
![]() Last edited by Abbeville-Boy; 10-23-2010 at 10:27 AM. |
#4
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If Oleg can tap into the MS study sim brigade as well as the growing IL2 fan base then sales should be strong for the new title. |
#5
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![]() SoW will capture the whole flight-sim market, and from what I've heard from other people, many others might be inspired too. Whether you like to admit it, graphics does draw many people into games and SoW just looks wonderful. |
#6
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#7
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I think the reflections in the instruments should be of the player. You take various pictures of yourself with different expressions that reflect the mood according to the situation. Just shot down a fellow, a grin. Missed a shot, disappointed. Someone on your 6, scared. Looking into the sun, squinting. Needing to take a piss, yellow eyes. Out of ammo, angry, or angry and SCARED!!! if someone is on your 6. Explosions should be so loud that you get a hearing loss and if you get shot down over enemy territory, you should not be allowed to fly again until you have been through a survival-camp for at least 2 months. One should be required to play the game, sorry simulate the BOB, in the shower so that if you ditch the shower is turned on automatically, full cool. Forget getting out within at least 30 minutes. The computer we are playing SOW on, sorry again, SIMULATING on, should be hooked up to a termometer. If it shows a temperature above freezing in the room, sorry the cockpit mock-up, you are sitting in, a warning will sound if you attempt to climb above freezing-level so that you can get into the freezer before you climb any further. All this is essential to a game, sorry again again, a SIMULATOR if it want's to have any credibility what so ever. Oleg, I hope you hear me!
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#8
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#9
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Even if MS come up with FSXI they will not be able to compete when it comes to the General Aircraft market especially if we see third-party releases including non-combat and modern aircraft (and considering that third-parties will have the possibility to make their own small maps). I wonder how well it will work as a train sim..I imagine it will be very simplified though, otherwise that would be another nice market. I could just imagine the frustration of online train simmers, constantly being harassed by pesky dive bombers! ![]()
__________________
All CoD screenshots here: http://s58.photobucket.com/albums/g260/restranger/ __________ ![]() Flying online as Setback. |
#10
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Even if MS come up with FSXI they will not be able to compete when it comes to the General Aircraft market If the SU-26 is in the release, look then for MS to loose many followers rather quickly ![]()
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
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