Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik

IL-2 Sturmovik The famous combat flight simulator.

Reply
 
Thread Tools Display Modes
  #1  
Old 10-22-2010, 03:47 PM
philip.ed's Avatar
philip.ed philip.ed is offline
Approved Member
 
Join Date: Jun 2008
Posts: 1,766
Default

Oleg, very nice update, definately the best cockpits I've ever seen by a long mile. +1 for a jaw-drop smiley.


But one thing I noticed: the RAF pilots reflection shows him with no oxygen mask but wearing his goggles down. I don't know of any pilots who chose to fly with their goggles down unless they were (maybe) attacking bombers or had their plane hit. The goggles really impair visibilty and are quite a nuisence. Even getting them into position so well is difficult, as the b-type helmet had large ear-domes which is why specific goggles (the mark IV series) were made for that helmet.
This is only a teeny-tiny detail though, but the information is here for you to use if you wish

Oleg, nice picture of the landscape. Some 3-D hedges and it would look superb
Reply With Quote
  #2  
Old 10-22-2010, 03:52 PM
Oleg Maddox Oleg Maddox is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,037
Default

Quote:
Originally Posted by philip.ed View Post
Oleg, very nice update, definately the best cockpits I've ever seen by a long mile. +1 for a jaw-drop smiley.


But one thing I noticed: the RAF pilots reflection shows him with no oxygen mask but wearing his goggles down. I don't know of any pilots who chose to fly with their goggles down unless they were (maybe) attacking bombers or had their plane hit. The goggles really impair visibilty and are quite a nuisence. Even getting them into position so well is difficult, as the b-type helmet had large ear-domes which is why specific goggles (the mark IV series) were made for that helmet.
This is only a teeny-tiny detail though, but the information is here for you to use if you wish

Oleg, nice picture of the landscape. Some 3-D hedges and it would look superb

reflection on the gauges are not dynamic. They are prerendered.
Don't expect they will move.

Simply all these reflections makes the feel of real lighting and overal photographic quality of the whole picture.

For the dynamically changed halftransparent reflections of a pilot and its movement in so many glassed surfaces will make so great impact on fps that you will glad to switch it off forever...

Compomise - static. Looks excellent.
Reply With Quote
  #3  
Old 10-22-2010, 03:55 PM
BadAim BadAim is offline
Approved Member
 
Join Date: Oct 2007
Posts: 984
Default

Quote:
Originally Posted by Oleg Maddox View Post
reflection on the gauges are not dynamic. They are prerendered.
Don't expect they will move.

Simply all these reflections makes the feel of real lighting and overal photographic quality of the whole picture.

For the dynamically changed halftransparent reflections of a pilot and its movement in so many glassed surfaces will make so great impact on fps that you will glad to switch it off forever...

Compomise - static. Looks excellent.
I like your Idea of compromise, It's rather......uncompromising.
Reply With Quote
  #4  
Old 10-22-2010, 04:06 PM
Letum Letum is offline
Approved Member
 
Join Date: Mar 2008
Posts: 308
Default

Quote:
Originally Posted by BadAim View Post
I like your Idea of compromise, It's rather......uncompromising.
No, Oleg is right, you simply can't make these reflections dynamic. It's impossible in real time and will be for a number of years in the future..
They are still reflections tho. They will move as your head moves, they just don't reflect true objects.

They do look excellent.

Last edited by Letum; 10-22-2010 at 04:09 PM.
Reply With Quote
  #5  
Old 10-22-2010, 04:09 PM
Hecke
Guest
 
Posts: n/a
Default

Quote:
Originally Posted by Letum View Post
No, Oleg is right, you simply can't amke these reflections dynamic.
They are still reflections tho. They will move as your head moves.

They do look excellent.

So why are you explaining it will be dynamic then?
Reply With Quote
  #6  
Old 10-22-2010, 04:12 PM
Hoverbug Hoverbug is offline
Approved Member
 
Join Date: Nov 2009
Posts: 29
Default

Quote:
Originally Posted by Hecke View Post
So why are you explaining it will be dynamic then?
I think he means the positioning of the reflection as the player's head position moves, not that the reflection's head moves.
Reply With Quote
  #7  
Old 10-22-2010, 04:28 PM
Splitter Splitter is offline
Approved Member
 
Join Date: Jul 2010
Posts: 431
Default

I have never seen cockpits like that in any other sim I have played. Even "pay" aircraft do not have that level of detail or photorealism.

The photo showing the landscape is stunning. For the person who brought up the size of the sun, I think the effect seen in this screen shot is just "glare" or "blossoming". If anyone thinks I am wrong, go out and stare at the sun for a few minutes then come back and report .

A bit of detail that I hope is improved over IL-2: The text in mission descriptions. While it is simple to figure out what the briefing is trying to say, the text has errors that make it an obvious translation. Just a bit of editing by a native speaker of the language would get rid of these small problems. Small issue but it jumps out at me in IL-2.

Lastly, I LOVE the clickable cockpits! Other flight sims have incorporated them and they really add to the experience. Things that need to be done quickly can also be assigned a keyboard shortcut for combat, but all the little "pilot" functions for normal flight can now be incorporated into this combat sim. Excellent!

As someone else said, SoW looks to be combining combat sim with flight sims. That is going to turn the computer flight community on its' head.

THANK YOU for the update!

Splitter

Last edited by Splitter; 10-22-2010 at 04:31 PM.
Reply With Quote
  #8  
Old 10-22-2010, 04:37 PM
Tte. Costa's Avatar
Tte. Costa Tte. Costa is offline
Approved Member
 
Join Date: Oct 2007
Location: Spain
Posts: 59
Default

The sun always seems larger when near the horizon by the magnifying glass effect of the atmosphere
P.S:Tx very much Oleg and team for the great updates.

Last edited by Tte. Costa; 10-22-2010 at 04:41 PM.
Reply With Quote
  #9  
Old 10-22-2010, 04:29 PM
Letum Letum is offline
Approved Member
 
Join Date: Mar 2008
Posts: 308
Default

Quote:
Originally Posted by Hecke View Post
So why are you explaining it will be dynamic then?
The reflection will moves as your camera moves, but nothing within the reflection will move.


I'll see if I can explain better a little later...
Reply With Quote
  #10  
Old 10-22-2010, 04:08 PM
tourmaline tourmaline is offline
Approved Member
 
Join Date: Jul 2010
Posts: 57
Default

Quote:
Originally Posted by BadAim View Post
I like your Idea of compromise, It's rather......uncompromising.
But it's nice to have build in dynamic features. When the graphics cards get more powerful, we can put the eyecandy on again.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 03:06 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.