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| King's Bounty: Crossworlds The expansion to the award-winning King’s Bounty: Armored Princess. |
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#1
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That's a bummer... you didn't use the save game scanner before starting to adventure? I always do that, since I decide what units I want to use well in advance.
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#2
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Quote:
[edit] Trophies are most definitely based on how "hard" the enemy stack is relative to yours. Basically the leadership difference, but it seems to be a ratio too. I did some solo Black Dragon action against the "Thresher", and accumulated 400 trophies. In another case, I got 800 trophies. Thresher - 402 trophies Rolf - 604 trophies Rake Yavik (the Bolo "need 4 attack and 4 defense" arena - 802 trophies Slapped back my full army, got like 100 trophies. This is pretty interesting. Last edited by ckdamascus; 10-19-2010 at 05:50 AM. |
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#3
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Added a few more conversions.
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#4
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I believe the formula for trophies per battle is at LEAST a function of
Used Leadership / Maximum Leadership I have been using the same army size for a lot of battles as a mage, and I noticed my Trophy count keeps going up, even though my army size has rarely or has not really changed. The enemy army size changes quite a bit too. While I think the enemy army size has something to do with it, and while soloing an enemy army helps, it seems to be increased if you have a higher leadership (or at least level). |
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#5
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In patch 1.3.1
Actually, it appears the formula is simplified. It seems to be strongly based on your experience level. This is great, since it means you will accumulate enough trophies for it to be useful. My mage ended the game with nearly 128K+ trophies with a medium sized army. I don't think your army size matters anymore. It also helps people who might get to certain maps and require certain units. Now you will have enough trophies to create the units you need. |
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#6
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That's great. The only downside it that you will use the "same army" more often since it won't be that difficult to obtain the correct units anymore (not that there ever was a problem with the units I use)
__________________
Time to become an active member!! King's Bounty for the LOLZ!! Last edited by onepiece; 01-07-2011 at 06:40 PM. |
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#7
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Quote:
Most of the "units you hate / love but are forced to use" are actually "always spawn" units. Demonologists are usually semi-rare (at least they are rare for me now... I used to get them all the time). For whatever reason, whenever I spawn the Ogre's Set, I never have more than 5 Ogres in the entire game, so I want to use it to convert Veteran Orcs. Although so far, I have not had as much success with the Ogre team (Warrior). I've tried to get Assassins to work, but to no avail. They can actually be trained from Werewolf Elves. Depending on my theme, I usually try not to use too many of the same units from game to game. The only unit I use the most is the Rune Mage, but he always spawns. I try to avoid using paladins (woot, beat an Impossible Mage game without using them at all, although I did incur losses in one battle) if I can, but it seems that if you rely on an army, you almost need them. |
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