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| IL-2 Sturmovik The famous combat flight simulator. |
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Thread Tools | Display Modes |
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#1
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i remember during ww2 use glider airplane for night attak.
shot20101014234733.jpg http://en.wikipedia.org/wiki/Thermal physic factor wind and thermal. i remember FSX use glider and thermal. and also CONDOR http://www.condorsoaring.com/ |
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#2
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Xifon,
Stop panicking. Calm down. Relax, everything goes well. WIND is already modeled in Il2, no reason that it is not in BoB TURBULENCE is already modeled in Il2, no reason that it is not in BoB Oleg said that turbulence and wind gusts will be present in BoB. OK? |
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#3
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#4
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ok ok i understand oleg use the Wind and turbolence and thermal tank you.
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#5
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We must remember, this is a program. Just because smoke is rising straight up doesn't mean it isn't windy - the team probably haven't implemented wind affected smoke yet. Smoke is just another special effect...it isn't automatically moved by the wind - that has to be programmed in and I suspect that is on the to-do list.
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#6
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this is a real hause smoke
American flag not move because to the moon not exist wind. in il-2 sturmovik the american and japanese flags not move why? in future the BoB the flags move? england Flag move? italian flag move? german flag move? normal flag ATTENCTION:i not whant offend OLEG MADDOX and 1C company this is just my observation. and normal in a forum to criticize members can observe and then improve in the future I know the game 'in the developing world. you can not 'criticizing on a product not complete. if Oleg Maddox puts photos of BOB in the forum can be viewed by many and criticized by many the goal is not 'offend. the scope and improve. Last edited by Xilon_x; 10-18-2010 at 10:09 AM. |
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#7
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#8
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In games the flag is possible to make with movement without any wind... And it will be only animation of the flat surface. Sample: You can't say that you gave the life to 3D model of human because it seems in game movable.... Same with wind. The wind can be modelled as reaction of FM for this case. But this modelling will not have any effect on the flags... it would be separate modelling of animated flag, even if we have two main things for wind in code as the wind direction and its force (like in Il-2 original with this simplified explanation). |
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#9
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animation separated smoke house is separated flags movement is separated to all games. i not like this.
i like if all games engine have the wind direction vector and force intensity wind. I would love if the wind and thermal forces of gravity and 'interact with all types of objects that goes into the air like smoke airplane kite etc. ecc flag. a simulator professional to these forces and interactions. tank you OLEG MADDOX and 1C company. you please loock this game and after you have another IDEA. CONDOR http://www.condorsoaring.com/
Last edited by Xilon_x; 10-18-2010 at 10:49 AM. |
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#10
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